Battleworn Dummy
As you approach, it begins to rumble and fizzle and lights up brilliantly! “BZZZT! TIME TO TRAIN!!! YOU HAVE 3 TURNS TO DEFEAT ME! CHOOSE A SETTING OR FACE LETHAL HUMILIATION. Here are the options:” After the terrifying message, the dummy carefully reads out detailed instructions. What do you choose?
Choices
3 options available
Setting 1
Fight a 75 HP dummy. Procure 1 random Potion.
Setting 2
Fight a 150 HP dummy. Upgrade 2 random cards.
Setting 3
Fight a 300 HP dummy. Obtain a random Relic.
Event Flow
3 steps
“YOU ARE WEAK!! HUMILIATION HAS BEEN ADMINISTERED!” The dummy is silent for a moment and— “Choose a lower setting next time. Have a nice day.”
As you approach, it begins to rumble and fizzle and lights up brilliantly! “BZZZT! TIME TO TRAIN!!! YOU HAVE 3 TURNS TO DEFEAT ME! CHOOSE A SETTING OR FACE LETHAL HUMILIATION. Here are the options:” After the terrifying message, the dummy carefully reads out detailed instructions. What do you choose?
Fight a 75 HP dummy. Procure 1 random Potion.
Fight a 150 HP dummy. Upgrade 2 random cards.
Fight a 300 HP dummy. Obtain a random Relic.
“YOU PASS THE TRAINING! YOU ARE NOW EQUIPPED TO DEFEND THIS FACTORY AGAINST INTRUDERS!! BE SURE TO HYDRATE AFTER TRAINING SESSIONS!”
Strategy Tip
Setting 3 (300 HP dummy, random relic) is the best reward but hardest to achieve. Pick based on your deck power: Setting 1 for weak decks (potion), Setting 2 for average decks (2 upgrades), Setting 3 for strong decks (relic).