Potions Database
Browse and filter all 63 potions from Slay the Spire 2.
Showing 63 of 63 potions

Ashwater
Exhaust any number of cards in your Hand.

Attack Potion
Choose 1 of 3 random Attack cards to add into your Hand. It's free to play this turn.

Beetle Juice
Enemy's attacks deal 30% less damage for the next 4 turns.

Blessing of the Forge
Upgrade all cards in your Hand for the rest of combat.

Block Potion
Gain 12 Block.

Blood Potion
Heal for 20% of your Max HP.

Bone Brew
Summon 15.

Bottled Potential
Shuffle ALL your cards into your Draw Pile. Draw 5 cards.

Clarity Extract
Draw 1 card. At the start of your next 3 turns, draw 1 additional card.

Colorless Potion
Choose 1 of 3 random Colorless cards to add into your Hand. It's free to play this turn.

Cosmic Concoction
Add 3 Upgraded Colorless cards into your Hand.

Cunning Potion
Add 3 Upgraded Shivs into your Hand.

Cure All
Gain 1. Draw 2 cards.

Dexterity Potion
Gain 2 Dexterity.

Distilled Chaos
Play the top 3 cards of your Draw Pile.

Droplet of Precognition
Choose a card in your Draw Pile and add it into your Hand.

Duplicator
This turn, your next card is played an extra time.

Energy Potion
Gain 2.

Entropic Brew
Fill all your empty potion slots with random potions.

Essence of Darkness
Channel a Dark for each of your Orb Slots.

Explosive Ampoule
Deal 10 damage to ALL enemies.

Fairy in a Bottle
When you would die, instead this potion is discarded and you heal to 30% of your Max HP.

Fire Potion
Deal 20 damage.

Flex Potion
Gain 5 Strength. At the end of your turn, lose 5 Strength.

Focus Potion
Gain 2 Focus.

Fortifier
Triple your Block.

Foul Potion
Deal 12 damage to EVERYONE. Can be thrown at the Merchant for 100 Gold instead.

Fruit Juice
Gain 5 Max HP.

Fysh Oil
Gain 1 Strength and 1 Dexterity.

Gambler's Brew
Discard any number of cards, then draw that many.

Ghost in a Jar
Gain 1 Intangible.

Gigantification Potion
The next Attack you play deals triple damage.

Glowwater Potion
Exhaust your Hand. Draw 10 cards.

Heart of Iron
Gain 7 Plating.

King's Courage
Forge 15.

Liquid Bronze
Gain 3 Thorns.

Liquid Memories
Put a card from your Discard Pile into your Hand. It costs 0 1 this turn.

Lucky Tonic
Gain 1 Buffer.

Mazaleth's Gift
Gain 1 Ritual.

Orobic Acid
Add a random Attack, Skill, and Power into your Hand. They're free to play this turn.

Poison Potion
Apply 6 Poison.

Pot of Ghouls
Add 2 Souls into your Hand.

Potion of Binding
Apply 1 Weak and 1 Vulnerable to ALL enemies.

Potion of Capacity
Gain 2 Orb Slots.

Potion of Doom
Apply 33 Doom.

Potion-Shaped Rock
Deal 15 damage.

Powdered Demise
Enemy loses 9 HP at the end of each of its turns.

Power Potion
Choose 1 of 3 random Power cards to add into your Hand. It's free to play this turn.

Radiant Tincture
Gain 1. Gain an additional 1 at the start of your next 3 turns.

Regen Potion
Gain 5 Regen.

Shackling Potion
ALL enemies lose 7 Strength this turn.

Ship in a Bottle
Gain 10 Block. Next turn, gain 10 Block.

Skill Potion
Choose 1 of 3 random Skill cards to add into your Hand. It's free to play this turn.

Snecko Oil
Draw 7 cards. Randomize the cost of cards in your Hand this turn.

Soldier's Stew
All cards containing Strike gain 1 Replay this combat.

Speed Potion
Gain 5 Dexterity. At the end of your turn, lose 5 Dexterity.

Stable Serum
Retain your Hand for 2 turns.

Star Potion
Gain 3.

Strength Potion
Gain 2 Strength.

Swift Potion
Draw 3 cards.

Touch of Insanity
Choose a card in your Hand. It is free to play this combat.

Vulnerable Potion
Apply 3 Vulnerable.

Weak Potion
Apply 3 Weak.
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