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Tinker Time

Navigating through an endless sea of corpses, you find a mad scientist scavenging for various scraps. “Yes. Hi, hello! You look like a capable fighter... I need a tester for my next atrocity device! How about it?”

Choices

1 option available

A

Accept

Create a custom card to add to your Deck.

Event Flow

4 steps

1Step 1

“What kind of tool will help you kill everyone?”

A
Weapon

Make an Attack.

B
Protector

Make a Skill.

C
Gadget

Make a Power.

2Step 2

“Excellent choice! Now what should it DO?” The scientist rubs her hands together with glee.

A
Sapping

Apply 2 Weak. Apply 2 Vulnerable.

B
Violence

Hits 2 additional times.

C
Choking

Whenever you play a card this turn, the enemy loses 6 HP.

D
Energized

Gain 2.

E
Wisdom

Draw 3 cards.

F
Chaos

Add a random card into your Hand. It costs 0 1 this turn.

G
Expertise

Gain 2 Strength. Gain 2 Dexterity.

H
Curious

Powers cost 1 1 less.

9
Improvement

At the end of combat, Upgrade a random card.

3Step 3

“Whew! All done. This is for you! Now get out there and slaughter!!” Little did you know, that scientist went on to create hundreds of weapons, resulting in several thousand deaths within the Spire.

4Step 4

Navigating through an endless sea of corpses, you find a mad scientist scavenging for various scraps. “Yes. Hi, hello! You look like a capable fighter... I need a tester for my next atrocity device! How about it?”

A
Accept

Create a custom card to add to your Deck.

Strategy Tip

Always accept — creating a custom card is one of the most powerful event outcomes in the game. Build the card to fill whatever gap your deck has (damage, scaling, defense).