Retain Synergies

Retain keeps cards in your hand between turns

16Total Cards
16Producers
16Consumers

By Character

Ironclad

4

4 produce · 4 benefit

Silent

7

7 produce · 7 benefit

Defect

4

4 produce · 4 benefit

Necrobinder

10

10 produce · 10 benefit

Regent

5

5 produce · 5 benefit

Top Retain Combos

The strongest card pairs that use this synergy mechanic.

?How Retain works: Retain keeps cards in your hand between turns

Deal 11 damage X times.

If Osty is alive, he dies and you gain Block equal to double his Max HP.

Eradicate enables Retain → Sacrifice capitalizes on it

Deal 11 damage X times.

Deal 12 damage. Retain your Hand this turn.

Eradicate enables Retain → Salvo capitalizes on it

If Osty is alive, he dies and you gain Block equal to double his Max HP.

Deal 11 damage X times.

Sacrifice enables Retain → Eradicate capitalizes on it

If Osty is alive, he dies and you gain Block equal to double his Max HP.

Deal 12 damage. Retain your Hand this turn.

Sacrifice enables Retain → Salvo capitalizes on it

Deal 12 damage. Retain your Hand this turn.

Deal 11 damage X times.

Salvo enables Retain → Eradicate capitalizes on it

Deal 12 damage. Retain your Hand this turn.

If Osty is alive, he dies and you gain Block equal to double his Max HP.

Salvo enables Retain → Sacrifice capitalizes on it

Next turn, gain 1 and 1. Retain your Hand this turn.

Deal 12 damage. Retain your Hand this turn.

Convergence enables Retain → Salvo capitalizes on it

Gain 13 Block. Retain your Hand this turn.

Deal 11 damage X times.

Equilibrium enables Retain → Eradicate capitalizes on it