Retain Synergies

Retained cards stay in your hand between turns

16Total Cards
16Enablers
0Payoffs

By Character

Ironclad

4

4 enablers · 0 payoffs

Silent

7

7 enablers · 0 payoffs

Defect

4

4 enablers · 0 payoffs

Necrobinder

10

10 enablers · 0 payoffs

Regent

5

5 enablers · 0 payoffs

Enablers need Payoffs to shine

Enablers set up the Retain mechanic, while Payoffs cash in on it. Multiple enablers don't synergize with each other — you need at least one payoff card to make them worth it. The best decks balance both.

Payoffs

These cards reward you for building around Retain. The more enablers you have, the stronger these become.?Why these cards pay off: Retained cards stay in your hand between turns. Cards below interact with this mechanic even if they don't mention "Retain" by name.

No cards specifically pay off from Retain. The effect is universally useful.

Try the Draft Assistant

Build a deck and get real-time synergy recommendations — no other tool does this.

Start Drafting