Home/Patch Notes/v0.102.0
v0.102.0

Badges & Blade of Ink Patch

Introduces the Badge system for run highlights, reworks Ascension 6 from Gloom to Inflation, adds Blade of Ink rework with new Inky enchantment, and reworks Borrowed Time for Necrobinder.

6Categories
62Changes

New Content

6 changes

Reworked Ascension 6 from Gloom ('Less rest sites') to Inflation ('Removing cards at the Merchant is more expensive' - starts at 100 Gold, increases by 50 per removal)

Added Badge system - badges appear at end of run noting achievements like no-damage boss kills, speed runs, easter eggs, unspent gold

Silent: Reworked Blade of Ink - Rare Cost 1 Skill - 'Add 2(3) Inky Shivs into your Hand.'

Added new Inky enchantment - 'This card deals 2 additional damage and applies 1 Weak.'

Necrobinder: Reworked Borrowed Time - Uncommon Cost 1 Skill - 'Gain 4(6) energy. Cards cost an additional energy this turn.'

Reworked Doormaker Grasp turn - now attacks for 20(23), power reworked to 'Whenever you play a card, lose 1 energy.'

Balance

9 changes

Silent: Buffed Leading Strike - Shivs 1->2, Damage 7->3

Silent: Nerfed Speedster - Damage 2(3)->1(2)

Silent: Nerfed Untouchable - Block 7(9)->6(8)

Changed History Course relic - X-cost card copies now use current energy instead of last energy spent

Buffed Skulking Colony - now attacks on all turns, deals slightly more damage

Buffed Nonupeipe's Fur Coat relic - now affects restocked enemies (Axebots etc.)

Nerfed Hungry For Mushrooms event - Fragrant Mushroom upgrades 3->2

Changed Waterlogged Scriptorium - Prickly Sponge cost 155->99, Tentacle Quill cost 65->55

Buffed Whispering Hollow event - Exchange cost 50->35+-9

Art

5 changes

Added portrait art for Hotfix, Modded, Synthesis, Sweeping Gaze cards

Added new art for Ruby Raiders

Added background art and VFX for Vantom boss fight

Added new VFX for afflictions: Bound, Entangled, Galvanized, Hexed, Ringing, Smog

Updated empty chest VFX and smoke puffs

UI/UX

9 changes

Added placeholder assets for score lines in run summary and game over screen

Adjusted dialogue timings for Gremlin Merc and Cultist 'Cacaw'

Adjusted speech bubble positions for Damp and Calcified Cultists

All monsters now have distinct speech bubble colors

Timeline unlock screen: controller navigation between cards/potions/relics

Controller navigation to top bar character portrait for Ascension hovertip

Top bar shortcut press returns controller focus to hand

Better handling of intermittent Steam errors in multiplayer

Disabled chest skipping in multiplayer

Writing

4 changes

Foul Potion now says 'ALL players and enemies' instead of 'EVERYONE'

Fixed Statistics Total Playtime/Fastest win hovertip wording

Updated translations for various languages

Fixed translation errors in German, Japanese, Italian, Spanish, Thai, Polish

Bug Fixes

29 changes

Fixed broken Steam rich presence translations

Fixed crash on startup after Steam Cloud sync conflict

Fixed crash when game fails to start and tries to show error dialog

Fixed improperly formatted numbers on victory screen

Placeholder shown instead of softlock when creature spawn fails in combat

Fixed softlock from controller confirm during hand card selection while peeking

Fixed controller card grid navigation during upgrade/remove/transform preview

Vulkan now defaulted on Intel iGPUs with known D3D12 stability issues

Fixed Armaments card softlock during Lethality power (Ironclad)

Fixed Bullet Time not setting hand costs to 0 when played by Mayhem (Silent)

Fixed Unsettling Lamp relic doubling Dominate Strength

Discarded potions before combat end no longer forever unusable

Potion popup now says 'Throw' instead of 'Drink' for throwable potions

Fixed enemy damage intents occasionally showing wrong numbers

Fixed controller navigation from relic inventory in Mysterious Knight fight

Removed broken Polish text from Thieving Hopper Escape Artist power

Fixed Soul Nexus animation

Removed peek button from Neow's Hefty Tablet card selection

Fixed pre-turn effects interaction with Vakuu's Whispering Earring

Fixed Whispering Earring continuing after Void Form ends turn

Fixed Lord's Parasol relic occasionally missing some Merchant items

Fixed controller ending Lord's Parasol purchase animation

Fixed Lantern Key 'Return the Key' + Merchant Foul Potion gold exploit

Fixed Trash to Treasure proccing from other player's statuses (Multiplayer)

Fixed Thieving Hopper softlock when one player is dead (Multiplayer)

Fixed Driftwood + Dream Catcher relic state divergence (Multiplayer)

Fixed player name display when hovering character (Multiplayer)

Fixed Ascension sync when re-entering multiplayer host screen

Fixed reload after saving at rewards screen with non-standard rewards (Multiplayer)