Home/Patch Notes/v0.103.0
v0.103.0

Beta Patch v0.103.0 — Leaderboard Overhaul, New Neow Relics & Balance

Major leaderboard rework (friends-only, badge-based scoring), 3 new Neow relics, new Ironclad healing card Not Yet, Follow Through rework for Silent, Grapple deprecated, Colossus and Acrobatics rarity changes, 5 enemy nerfs including Doormaker, and ~30 bug fixes.

6Categories
63Changes
7Card Changes

Content

8 changes

New Neow relic: Neow's Bones — Upon pickup, gain 2 random Neow Relics. Add 1 random Curse to your Deck

New Neow relic: Phial Holster — Upon pickup, gain 1 potion slot and procure 2 random potions

New Neow relic: Winged Boots — You may ignore paths when choosing the next rooms to travel to 3 times

New Ironclad card: Not Yet (Rare Skill, Cost 2) — Heal 10 (13) HP. Exhaust

Grapple card deprecated/removed (Ironclad)

Follow Through (Silent) reworked — now Common Attack Cost 1, Deal 7(9) damage, if 5+ other cards in hand hits an additional time

New card art for Adaptive Strike, Shadow Shield, Smokestack, Bad Luck, Outbreak

New art for Nonupeipe Ancient background, Hefty Tablet relic, Neow's Talisman relic, Osty character select

Balance

10 changes

Colossus (Ironclad): Rarity decreased from Rare to Uncommon

Acrobatics (Silent): Rarity increased from Common to Uncommon

Memento Mori (Silent): Base damage increased from 8(10) to 9(11)

Speedster (Silent): Damage increased from 1(2) to 2; upgrade changed from +1 damage to gains Innate

Regalite relic (Regent): Now grants Block for any card created, not just Colorless

Living Fog: No longer increases bomb spawn count over time

Skulking Colony: HP decreased from 74(79) to 70(75)

Byrdonis: HP decreased from 91(99)-94(99) to 81(90)-84(90)

Doormaker: Overall damage nerfed, moves rearranged, no longer applies debuffs, gains less strength

Tunneling Twosome fight removed from the Hive

Leaderboard

6 changes

Daily Leaderboards now show friends' scores only (global coming later)

Score sorting now based on win status, badges earned, and time (in that order)

Beta and main branch leaderboards now separate

Leaderboards show floor reached, badge count, and time instead of score

Multiplayer gold score averaged across all players

Your name highlighted blue on leaderboards

UI

5 changes

Added scrollbar to Run History screen

Badges now show in Run History

Reworded Spiraling Whirlpool event text

Added wrapping navigation to Relic Inventory on controller

Fixed Big divination button hotkey in Crystal Sphere event on controller

Writing

6 changes

Archaic Tooth relic text updated

Flak Cannon: Status now highlighted in gold

Flanking: Now specifies it only doubles attack damage

Iteration, Rocket Punch, Trash to Treasure: say Status instead of Status card

Pael's Tooth relic: says Cards devoured instead of Cards in the Pot

Various translation updates and fixes

Bug Fixes

28 changes

Fixed black screen at launch related to Steam

Fixed softlock from debug menu

Fixed multi-target attack damage preview not including Strength with mixed Vulnerable

Ascension unlocked text no longer shown in Daily/Custom runs

Fixed leaderboard centering on non-standard aspect ratios

Fixed cards in hand not deselected on top panel hotkey

Fixed Merchant hand hover on controller

Max Block increased to 999,999,999

Fixed Blade of Ink listing Enchanted Shivs in Run History

Fixed Knife Trap incorrect Exhaust Pile card count

Fixed Sovereign Blade Forge animation text

Fixed Reflect enchantment wearing off early

Fixed Borrowed Time+ green text in upgrade preview

Fixed self-Doom killing player despite Stampede kill

Fixed Knowledge Demon music not playing finale

Fixed Queen music not ending before Amalgam kill

Fixed missing Crossbow Ruby Raider fire animation

Poison now always procs before The Insatiable eat check

Fixed Stone of All Time fruit potion exploit

Fixed playing potions when dead in multiplayer

Fixed Belt Buckle removing Dexterity from Alchemy interaction

Fixed History Course playing Believe in You before energy reset

Fixed Smokestack proccing off other player's Statuses

Fixed multiplayer timeline exit via Steam Invite

Fixed state divergences with console commands

Fixed unexpected noconnection packet errors

Fixed Monologue + Royally Approved state divergence

Fixed Golden Compass timing softlock

Card Changes

Detailed card balance adjustments

Removed

Grapple card deprecated/removed from the Ironclad

Rework

Follow Through (Silent) reworked — now Common Attack Cost 1, Deal 7(9) damage, if 5+ other cards in hand hits an additional time

Aftercost: 1type: Attackrarity: Commondescription: Deal 7(9) damage, if 5+ other cards in hand hits an additional time
Fix

Colossus (Ironclad): Rarity decreased from Rare to Uncommon

Beforerarity: Rare
Afterrarity: Uncommon
Fix

Acrobatics (Silent): Rarity increased from Common to Uncommon

Beforerarity: Common
Afterrarity: Uncommon
Buff

Memento Mori (Silent): Base damage increased from 8(10) to 9(11)

Beforedamage: 8(10)
Afterdamage: 9(11)
Buff

Speedster (Silent): Damage increased from 1(2) to 2; upgrade changed from +1 damage to gains Innate

Beforedamage: 1(2)
Afterdamage: 2upgrade: gains Innate
Fix

Borrowed Time+: Fixed green text display in upgrade preview

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