By Character
Ironclad
2
2 enablers · 0 payoffs
Silent
5
5 enablers · 0 payoffs
Defect
3
3 enablers · 0 payoffs
Necrobinder
3
3 enablers · 0 payoffs
Regent
6
6 enablers · 0 payoffs
Enablers need Payoffs to shine
Enablers set up the Weak mechanic, while Payoffs cash in on it. Multiple enablers don't synergize with each other — you need at least one payoff card to make them worth it. The best decks balance both.
Enablers
These cards set up Weak. Stack them to build towards your payoff cards.

Comet

Defy

Falling Star

Gamma Blast

Go for the Eyes

Know Thy Place

Leg Sweep

Meteor Shower

Neutralize

Null

Putrefy

Shockwave

Sucker Punch

Suppress

Uppercut
Payoffs
These cards reward you for building around Weak. The more enablers you have, the stronger these become.?Why these cards pay off: Weak causes enemies to deal 25% less damage. Cards below interact with this mechanic even if they don't mention "Weak" by name.
No cards specifically pay off from Weak. The effect is universally useful.
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