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Doormaker

Act 3 · GloryVery Hard489 HP

A two-phase repeating boss: you break through the Door (155 HP), then face the Doormaker itself. It cycles between Door and Doormaker forms, gaining Strength each cycle.

Key Mechanic: Door / Doormaker Phase Cycle

The fight alternates between the Door (155 HP barrier) and the Doormaker (489 HP total). Break the Door to reveal the Doormaker, who is Stunned for one turn, then attacks, then transforms back into the Door. Each cycle, the Doormaker gains Strength.

Attack Pattern

Door (155 HP) → Break → Doormaker Stunned (1 turn) → Doormaker Attack → Big Swing + Strength → transforms back to Door. Repeats with increasing Strength.

Door Phase

A door with 155 HP blocks your access to the Doormaker. Break it to proceed.

155 HP barrier

Stunned

After the Door breaks, the Doormaker is stunned for one turn — free damage window.

Doormaker is stunned

Doormaker Attack

25 damage

The Doormaker attacks for heavy damage.

Big Swing + Strength

35 damage

Heavy attack, gains Strength, then transforms back into the Door.

Gains Strength, transforms back

How to Beat Doormaker

Burst through each Door phase as quickly as possible to maximize your damage during the Stun window. The Doormaker's Strength stacks each cycle, so you want as few cycles as possible. Save your biggest damage for the Stun turn — it's your main window. Block heavily on the attack turns. Consistent sustained damage is better than slow setup here.

The Stun turn after breaking the Door is your best damage window — use it

Each cycle adds Strength, so the fight gets harder the longer it goes

You need ~644 total damage (155 Door + 489 Doormaker) — plan accordingly

Save heavy Block for the Big Swing turn before the Door reforms