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Queen

Act 3 · GloryVery Hard400 HP

Accompanied by the Torch Head Amalgam (199 HP), the Queen cripples your hand with Afflictions and buffs her minion into a killing machine.

Key Mechanic: Chains of Binding / Afflictions

The Queen applies Chains of Binding to your cards, adding the Bound debuff to the first 3 cards you draw. Bound cards restrict you — you can only play one of the three that turn. She also applies 99 Frail, Weak, and Vulnerable in a single turn.

Attack Pattern

Turn 1: Chains of Binding. Turn 2: Strategic (99 Frail/Weak/Vulnerable). Turn 3: Empower Amalgam + self-Block. Then the Amalgam attacks with buffed Strength, cycling escalation.

Chains of Binding

Applies Bound to your first 3 drawn cards — only one of the three can be played.

First 3 cards drawn gain Bound

Strategic

Applies 99 stacks of Frail, Weak, and Vulnerable — effectively permanent debuffs.

99 Frail, Weak, Vulnerable

Empower Amalgam

Buffs the Amalgam's Strength and gains Block herself.

Grants Strength to Amalgam, gains Block

Amalgam Attack

The Torch Head Amalgam attacks with damage that scales with its Strength buffs.

Scaling damage

How to Beat Queen

Control or kill the Amalgam first — its damage scales quickly with the Queen's Strength buffs. Debuff removal or Artifact charges are extremely valuable against the 99-stack debuffs. Cards that don't rely on damage (Poison, Doom, direct HP loss) bypass the Weak debuff. The Bound mechanic forces you to plan which 1 of 3 cards to play — deck manipulation helps.

Deal with the Amalgam's damage before focusing the Queen

Artifact charges can block the devastating 99-stack debuffs

Poison and direct HP loss bypass the Weak debuff entirely

The Bound mechanic means card draw order matters more than usual