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Test Subject #C8

Act 3 · GloryVery Hard100 HP

A three-phase boss that revives twice with increasing HP (100 → 200 → 300) and different modifiers each phase. Adapts to punish your strategy.

Key Mechanic: Adaptable (3 Phases)

Test Subject dies and revives with more HP and a new modifier each phase. Phase 1 (100 HP): Enrage — gains 2 Strength every time you play a Skill card. Phase 2 (200 HP): Painful Stabs — unblocked damage inserts Wounds into your deck. Phase 3 (300 HP): Intangible on alternating turns — all damage reduced to 1.

Attack Pattern

Phase 1 (100 HP): Attacks while gaining Strength from your Skills. Phase 2 (200 HP): Attacks while punishing unblocked damage with Wounds. Phase 3 (300 HP): Attacks with Intangible on alternating turns.

Standard Attack

18 damage

Basic attack dealing ~18 damage, scaling with Strength.

Heavy Attack

30 damage

Strong attack dealing ~30 damage.

Enrage (Phase 1)

Passive: gains 2 Strength every time you play a Skill card.

+2 Strength per Skill played

Painful Stabs (Phase 2)

Passive: every point of unblocked damage inserts a Wound into your discard pile.

Unblocked damage adds Wounds

Intangible (Phase 3)

On alternating turns, all incoming damage is reduced to 1 per hit.

Reduces all damage to 1

How to Beat Test Subject #C8

Phase 1: Minimize Skill card usage — focus on Attacks and Powers to avoid feeding it Strength. Phase 2: Block everything — unblocked damage fills your deck with Wounds. Phase 3: Use multi-hit attacks on non-Intangible turns and focus defense on Intangible turns. Total HP to deal: 600 across all three phases. This is a marathon — conserve resources.

Phase 1: Attacks and Powers don't trigger Enrage — save Skills for when you must Block

Phase 2: Perfect Block is essential — every unblocked hit adds Wounds to your deck

Phase 3: Multi-hit attacks are useless during Intangible — time your burst for off-turns

Total 600 HP across all phases — this is an endurance fight