
Not Yet
Description
Keywords & Mechanics
Synergizes With
Cards that work well with Not Yet based on shared mechanics and keyword interactions.
Strong Synergies

Demonic Shield
Skill · Uncommon
Not Yet provides Exhaust → Demonic Shield benefits

Offering
Skill · Rare
Not Yet provides Exhaust → Offering benefits

Alchemize
Skill · Rare
Not Yet provides Exhaust → Alchemize benefits

Anointed
Skill · Rare
Not Yet provides Exhaust → Anointed benefits

Ashen Strike
Attack · Uncommon
Not Yet provides Exhaust → Ashen Strike benefits

Brand
Skill · Rare
Brand provides Exhaust → Not Yet benefits
Good Synergies

Burning Pact
Burning Pact provides Exhaust → Not Yet benefits

Cinder
Cinder provides Exhaust → Not Yet benefits

Drum of Battle
Drum of Battle provides Exhaust → Not Yet benefits

Havoc
Havoc provides Exhaust → Not Yet benefits

Thrash
Thrash provides Exhaust → Not Yet benefits

True Grit
True Grit provides Exhaust → Not Yet benefits

Blood Wall
Blood Wall provides Self-Damage → Not Yet benefits

Bloodletting
Bloodletting provides Self-Damage → Not Yet benefits
Explore Not Yet's mechanics in the Synergy Browser:
NOT_YETCharacter
Ironclad
View all cards
Details
- Rarity
- Rare
- Type
- Skill
- Cost
- 2
Available Enchantments(17)

Adroit
Gain X Block.

Clone
This card can be duplicated at Rest Sites.

Glam
This card has Replay once per combat.

Goopy
This card gains Exhaust. When played, permanently increase this card's Block by 1.

Imbued
This card is played automatically at the start of each combat.

Inky
This card deals 2 additional damage and applies 1 Weak.

Nimble
Increases Block gained from this card by X.

Perfect Fit
Whenever this would be shuffled into your Draw Pile, place it on the top instead.

Royally Approved
This card has Innate and Retain.

Slither
When you draw this card, randomize its cost from 0 to 3.

Slumbering Essence
If this card is in your hand at the end of turn, reduce its cost by 1 until it is played.

Soul's Power
This card loses Exhaust.

Sown
The first time you play this card each combat, gain X.

Spiral
This card gains Replay 1.

Steady
This card gains Retain.

Swift
The first time you play this card, draw X cards.

Tezcatara's Ember
Costs 0 and gains Eternal.
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