
Rupture
IroncladPowerUncommon
1
Cost
Self
Target
Description
Whenever you lose HP on your turn, gain 1 Strength.
Keywords & Mechanics
StrengthSelf-Damage
Synergizes With
Cards that work well with Rupture based on shared mechanics and keyword interactions.
Strong Synergies
Good Synergies

Brand
Brand provides Self-Damage → Rupture benefits

Blood Wall
Blood Wall provides Self-Damage → Rupture benefits

Bloodletting
Bloodletting provides Self-Damage → Rupture benefits

Breakthrough
Breakthrough provides Self-Damage → Rupture benefits

Crimson Mantle
Crimson Mantle provides Self-Damage → Rupture benefits

Demonic Shield
Demonic Shield provides Self-Damage → Rupture benefits

Hemokinesis
Hemokinesis provides Self-Damage → Rupture benefits

Inferno
Inferno provides Self-Damage → Rupture benefits
Card ID:
RUPTURECharacter
Ironclad
View all cards
Details
- Rarity
- Uncommon
- Type
- Power
- Cost
- 1

