How It Plays
Divinity is the Regent's ultimate Stance — triple damage and 3 bonus energy for one incredible turn. Reaching it requires accumulating 10 Mantra, which is generated by specific cards. The strategy is patient: generate Mantra over several turns while defending, then unleash a Divinity turn that deals 3x damage on every attack. Spiraling Star and Celestial Beam are your Mantra generators. Ascension provides Mantra scaling. The payoff turn is enormous — triple damage on Meteor Strike or Inferno can deal 100+ damage in a single card.
Core Cards
Must-have cards for this archetype
3 card(s) not found in current data — they may be named differently in-game.
Support Cards
Good additions that strengthen the buildKey Relics
Damaru
Teardrop Locket
Violet Lotus
Act-by-Act Strategy
Act 1
Start collecting Mantra generators — Spiraling Star and Celestial Beam are your priority. Even without reaching Divinity yet, the cards provide useful effects. Play defensively while building toward your first Divinity turn.
Act 2
Ascension is the scaling engine — it provides Mantra acceleration. With 2-3 Mantra sources, you can reach Divinity every 2-3 turns. Stack your best attacks for Divinity turns. Eclipse and Light Barrier keep you alive during buildup turns.
Act 3
The build reaches its peak. Generate Mantra → reach Divinity → play Meteor Strike for triple damage → collect massive energy bonus → play more attacks. A single Divinity turn can deal 150+ damage. Time your Mantra generation to reach 10 right before your big attack turn.
Boss Matchups
Strong Against
Weak Against
Divinity Scaling is the Regent's slowest but most powerful archetype. Plan your Mantra generation so Divinity triggers on turns when you have your best attacks in hand. The 3 bonus energy lets you play multiple heavy attacks. Against fast bosses, you may not have time to reach Divinity — have a backup plan with Wrath.
Strengths & Weaknesses
Strengths
- +Triple damage on Divinity turns is game-ending
- +3 bonus energy allows playing entire hand on Divinity turn
- +Patient scaling that rewards planning ahead
- +Single Divinity turn can deal 150+ damage
Weaknesses
- -Needs 10 Mantra to trigger — slow buildup
- -Vulnerable during Mantra accumulation turns
- -Wasted if best attacks aren't in hand when Divinity triggers
- -Not enough Mantra sources early in the run
Other Regent Archetypes
Stance Dance
IntermediateRapidly switch between Stances to chain bonuses. Each transition triggers effects, and mastering the rhythm lets you deal damage and generate energy in the same turn.
Wrath Burst
BeginnerEnter Wrath Stance for double damage, play your strongest attacks, then exit safely. High risk, massive reward.


