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v0.100.0

The Anti-Infinite Patch

First major post-launch balance patch targeting infinite combos, introducing Phobia Mode with custom art assets, Deprecated Card system, and extensive balance changes across all five characters.

10Categories
141Changes

New Content

12 changes

Added Deprecated Card placeholder: Status - 'Draw 1 card. Remove this from your Deck. Exhaust.' (replaces removed cards in ongoing runs)

Ironclad: Reworked Dominate - Skill Cost 1 Uncommon - 'Apply 1(2) Vulnerable. Gain 1 Strength for each Vulnerable on the enemy. Exhaust.'

Ironclad: Reworked Expect a Fight - Skill Cost 2(1) Uncommon - 'Gain Block for each Attack in your Hand. You cannot gain additional Block this turn.'

Ironclad: Reworked Spite - Attack Cost 0 Uncommon - 'Deal 5 damage. If you lost HP this turn, hits 2(3) times.'

Ironclad: Reworked Stoke - Skill Cost 1 Rare - 'Exhaust your Hand. Add 1 random (Upgraded) card into your Hand for each card Exhausted.'

Silent: Reworked Prepared into Prepare - Skill Cost 1 Common - 'Discard 2 cards. Next turn, gain 2(3) Energy.'

Regent: Reworked Glow - Skill Cost 1 Common - 'Gain 1(2) Stars. Draw 1 card. Next turn, draw 1 card.'

Colorless: Reworked Hidden Gem - Skill Cost 1 - 'A random card in your Draw Pile without Replay gains Replay 2(3).'

Reworked Doormaker enemy with new mechanics

Reworked Skulking Colony with deadlier moveset

Added Neow blessing: Hefty Tablet - 'Choose 1 of 3 Rare cards to add to your Deck. Add 1 Injury to your Deck.'

Added Neow blessing: Neow's Talisman - 'Upgrade 1 of your Strikes and 1 of your Defends.'

Balance

54 changes

All relics in the shop now cost 25 Gold less

Relics that generate Gold (Bowler Hat, Amethyst Aubergine) no longer appear at the Merchant

Gloom Ascension now also affects ? rooms

Power values can no longer stack above 999,999,999

You can no longer acquire Epochs in Daily or Custom runs

Certain character stats no longer update in Daily or Custom runs

Ironclad: Buffed Break - Cost 2->1, Damage 20(25)->20(30)

Ironclad: Buffed Cinder - Damage 17(22)->18(24)

Ironclad: Buffed Fight Me! - Strength 2(3)->3(4)

Ironclad: Nerfed Forgotten Ritual - now Exhausts

Ironclad: Buffed Hemokinesis - Damage 14(19)->15(20)

Ironclad: Buffed Tremble - Vulnerable 2(3)->3(4)

Silent: Nerfed Anticipate - Dexterity 3(5)->2(3)

Silent: Nerfed Corrosive Wave - Poison 3(4)->2(3)

Silent: Nerfed Flick-Flack - Damage 7(9)->6(8)

Silent: Buffed Grand Finale - Damage 50(60)->60(75)

Silent: Nerfed Pinpoint - Damage 17(22)->15(19)

Silent: Buffed Skewer - Damage 7(10)->8(11)

Silent: Nerfed Untouchable - Block 9(12)->7(9)

Regent: Nerfed Alignment - Star cost 2->3

Regent: Changed BEGONE! - Now a Skill, no damage, creates Minion Strike instead of Minion Dive Bomb

Regent: Buffed Bundle of Joy - Cost 2->1

Regent: Changed CHARGE!! - Creates Minion Dive Bomb instead of Minion Strike

Regent: Buffed Collision Course - Damage 9(12)->11(15)

Regent: Buffed Gather Light - Block 7(10)->8(11)

Regent: Buffed Heirloom Hammer - Damage 17(22)->20(25)

Regent: Buffed I Am Invincible - Block 9(12)->10(13)

Regent: Buffed Kingly Kick - Damage 24(30)->27(35)

Regent: Buffed Kingly Punch - Base 8(8)->8(10), Scaling 3(5)->4(6)

Regent: Buffed Minion Dive Bomb - Cost 1->0

Regent: Nerfed Minion Strike - Damage 7(10)->6(9)

Regent: Buffed Parry - Block 6(9)->8(11)

Regent: Buffed Patter - Block 8(10)->9(11)

Regent: Buffed Solar Strike - Damage 8(9)->9(10)

Regent: Buffed Spoils of Battle - Forge 10(15)->12(17)

Regent: Nerfed Void Form - now Ethereal, upgrade removes Ethereal instead of +1 card

Regent: Buffed Wrought in War - Forge 5(7)->7(9)

Necrobinder: Nerfed Banshee's Cry - Cost 6->9(7), upgrade no longer increases damage

Necrobinder: Nerfed Borrowed Time - Self-Doom 3(3)->6(3), energy gain no longer upgrades

Necrobinder: Nerfed Capture Spirit - HP loss 3(4)->2(3), Souls 3(4)->2(3)

Necrobinder: Buffed Danse Macabre - Block 3(4)->4(6)

Necrobinder: Buffed Debilitate - Damage 7(9)->10(12)

Necrobinder: Changed Defy - upgrade now increases Block +3 instead of Weak

Necrobinder: Nerfed Dirge - now Exhausts

Necrobinder: Changed Grave Warden - upgrade 8(10)->8(11) Block, no longer upgrades the Soul

Necrobinder: Buffed Sculpting Strike - Damage 8(11)->9(12)

Necrobinder: Nerfed Seance - Cost 0->1(0), upgrade no longer makes Soul+

Defect: Nerfed Hotfix - now has Exhaust, upgrade removes Exhaust instead of +Focus

Defect: Buffed Rocket Punch - cost reduction lasts until played instead of end of turn

Colorless: Buffed Seeker Strike - Damage 6(9)->9(12)

Colorless: Changed Discovery - 'free to play this turn' now also reduces Star cost to 0

Colorless: Buffed Eternal Armor - Plating 7(9)->9(12)

Colorless: Changed Hidden Gem - can no longer be generated in combat

Colorless: Changed Production - upgrade gives +1 Energy instead of losing Exhaust

Relics & Potions

6 changes

Buffed Amethyst Aubergine - Gold 10->15

Buffed Book of Five Rings - Healing 15->20

Buffed Bowler Hat - Gold 20%->25%

Buffed Permafrost - Block 6->7

Buffed Planisphere - HP 4->5

Buffed Stone Cracker - works in ALL combats but only upgrades 2 cards

Enemies

15 changes

Nerfed Bygone Effigy - Damage 15(17)->13(15)

Buffed Byrdonis - Swoop damage 16(18)->17(19)

Changed Calcified Cultist + Toadpole encounter to Calcified Cultist + Seapunk

Buffed Rocket Claw - Charge Up Strength scales with Ascension 2(2)->2(3), HP 189(199)->199(209), Rage Strength 5->6

Buffed Crusher Claw - Adapt Strength scales with Ascension 2(2)->2(3), HP 199(209)->209(219), Rage Strength 5->6

Nerfed Decimillipede - HP decreased

Nerfed Fabricator - all bot HP decreased by 5

Changed Tunneler encounter - Bowlbug replaced by Chomper that gives Dazed on turn 1

Nerfed Living Fog - Gas Bomb HP 10(12)->7(8)

Buffed The Lost and The Forgotten - Stat stealing scales with Ascension 2->3 at A9

Changed Nibbit - properly scales with Ascension

Nerfed Phantasmal Gardeners - HP decreased

Buffed Seapunk - Sea Kick damage 11(12)->11(13)

Nerfed Terror Eel - Crash damage and Thrash Vigor reduced

Changed Test Subject Phase 2 - no longer has Pounce, repeats Multi Claw

Ancients

5 changes

Buffed Neow's Fury - cards returned 2->3 on upgrade

Nerfed Neow's Leafy Poultice - max HP loss 10->12

Nerfed Neow's Precarious Shears - self-damage 13->16

Changed Tanx's Tri-Boomerang - Instinct enchantment doubles damage instead of reducing cost

Changed Vakuu's Preserved Fog - cards removed 5->3, Folly curse now Ethereal

Events

9 changes

Changed Dense Vegetation - Trudge On: 'Lose 8 HP. Gain 61-99 Gold.'

Changed Endless Conveyor - requires 120 Gold (up from 105), Grab cost 35->40

Changed Grave of the Forgotten - requires Exhaust card in deck

Changed Morphic Grove - requires 2+ transformable cards, Group costs ALL gold

Changed Spirit Grafter - Rejection: 'Lose 10 HP. Upgrade a card.'

Changed The Round Tea Party - requires 12+ HP

Nerfed Beacon of Hope - can no longer be stacked (Multiplayer)

Nerfed Believe in You - Energy 3(4)->2(3) (Multiplayer)

Nerfed Huddle Up - now Exhausts (Multiplayer)

Art

6 changes

Added Phobia Mode visuals for: Hive backgrounds, The Insatiable, Phrog, Parasite Wrigglers, Terror Eel, Entomancer

Added portrait art for Gang Up, Seeker Strike, Spinner, Volley, Knockdown, Lift cards

Updated Kifuda relic asset

Added No Energy Gain power asset

Added Ovicopter buff animation

Added placeholder sketches for Neow's Talisman and Hefty Tablet relics

UI/UX

7 changes

Added Phobia Mode tickbox in Settings

You can now skip relics at treasure chests

Added disclaimers for Daily/Custom runs about Epoch and Achievement restrictions

Added icon in top bar for restricted runs

Hovering over character icon explains restriction status

Added way to disable map drawings in multiplayer

Invite button now uses hotkey on controller

Writing

4 changes

Huddle Up now says 'ALL players' instead of 'ALL allies'

Improved Bombardment and Howl from Beyond descriptions

Fairy in a Bottle and Lizard Tail now specify they trigger at 0 HP

The Insatiable's Sandpit power worded more clearly

Bug Fixes

23 changes

Fixed rare Fatal Error when syncing Steam cloud saves

Fixed rare save reset bug

Fixed controller navigation exploit on upgrade/remove/enchant/transform preview

Fixed crash from thin slice visual effect

Fixed crashes related to screen transitions, logo animation, creature deaths

Fixed large number display on cards/powers

Fixed predetermined relic reward randomizing on save/quit

Fixed deck view breaking when changing sort with 'View Upgrades' enabled

Fixed softlock on card selection with 0 options

Fixed Call of the Void hovertips in Spanish

Fixed Regent character select constellation display

Fixed softlock when transforming Rip and Tear (Defect)

Fixed Vakuu's Whispering Earring auto-selecting after previous run

Fixed Whispering Earring softlock with Hand Trick card

Fixed missing Eternal hovertip in Sunken Treasury event

Fixed crash on rapid multiplayer join retry

Fixed multiplayer OS language sync issue

Fixed Breakthrough death softlock in multiplayer

Fixed Architect event end softlock in multiplayer

Proper error for stale invite

Fixed Imbued enchantment + Letter Opener state divergence

Fixed Defect orb passive state divergence during player choice

Fixed Cascade card auto-play death softlock in multiplayer