The Anti-Infinite Patch
First major post-launch balance patch targeting infinite combos, introducing Phobia Mode with custom art assets, Deprecated Card system, and extensive balance changes across all five characters.
New Content
12 changes
Added Deprecated Card placeholder: Status - 'Draw 1 card. Remove this from your Deck. Exhaust.' (replaces removed cards in ongoing runs)
Ironclad: Reworked Dominate - Skill Cost 1 Uncommon - 'Apply 1(2) Vulnerable. Gain 1 Strength for each Vulnerable on the enemy. Exhaust.'
Ironclad: Reworked Expect a Fight - Skill Cost 2(1) Uncommon - 'Gain Block for each Attack in your Hand. You cannot gain additional Block this turn.'
Ironclad: Reworked Spite - Attack Cost 0 Uncommon - 'Deal 5 damage. If you lost HP this turn, hits 2(3) times.'
Ironclad: Reworked Stoke - Skill Cost 1 Rare - 'Exhaust your Hand. Add 1 random (Upgraded) card into your Hand for each card Exhausted.'
Silent: Reworked Prepared into Prepare - Skill Cost 1 Common - 'Discard 2 cards. Next turn, gain 2(3) Energy.'
Regent: Reworked Glow - Skill Cost 1 Common - 'Gain 1(2) Stars. Draw 1 card. Next turn, draw 1 card.'
Colorless: Reworked Hidden Gem - Skill Cost 1 - 'A random card in your Draw Pile without Replay gains Replay 2(3).'
Reworked Doormaker enemy with new mechanics
Reworked Skulking Colony with deadlier moveset
Added Neow blessing: Hefty Tablet - 'Choose 1 of 3 Rare cards to add to your Deck. Add 1 Injury to your Deck.'
Added Neow blessing: Neow's Talisman - 'Upgrade 1 of your Strikes and 1 of your Defends.'
Balance
54 changes
All relics in the shop now cost 25 Gold less
Relics that generate Gold (Bowler Hat, Amethyst Aubergine) no longer appear at the Merchant
Gloom Ascension now also affects ? rooms
Power values can no longer stack above 999,999,999
You can no longer acquire Epochs in Daily or Custom runs
Certain character stats no longer update in Daily or Custom runs
Ironclad: Buffed Break - Cost 2->1, Damage 20(25)->20(30)
Ironclad: Buffed Cinder - Damage 17(22)->18(24)
Ironclad: Buffed Fight Me! - Strength 2(3)->3(4)
Ironclad: Nerfed Forgotten Ritual - now Exhausts
Ironclad: Buffed Hemokinesis - Damage 14(19)->15(20)
Ironclad: Buffed Tremble - Vulnerable 2(3)->3(4)
Silent: Nerfed Anticipate - Dexterity 3(5)->2(3)
Silent: Nerfed Corrosive Wave - Poison 3(4)->2(3)
Silent: Nerfed Flick-Flack - Damage 7(9)->6(8)
Silent: Buffed Grand Finale - Damage 50(60)->60(75)
Silent: Nerfed Pinpoint - Damage 17(22)->15(19)
Silent: Buffed Skewer - Damage 7(10)->8(11)
Silent: Nerfed Untouchable - Block 9(12)->7(9)
Regent: Nerfed Alignment - Star cost 2->3
Regent: Changed BEGONE! - Now a Skill, no damage, creates Minion Strike instead of Minion Dive Bomb
Regent: Buffed Bundle of Joy - Cost 2->1
Regent: Changed CHARGE!! - Creates Minion Dive Bomb instead of Minion Strike
Regent: Buffed Collision Course - Damage 9(12)->11(15)
Regent: Buffed Gather Light - Block 7(10)->8(11)
Regent: Buffed Heirloom Hammer - Damage 17(22)->20(25)
Regent: Buffed I Am Invincible - Block 9(12)->10(13)
Regent: Buffed Kingly Kick - Damage 24(30)->27(35)
Regent: Buffed Kingly Punch - Base 8(8)->8(10), Scaling 3(5)->4(6)
Regent: Buffed Minion Dive Bomb - Cost 1->0
Regent: Nerfed Minion Strike - Damage 7(10)->6(9)
Regent: Buffed Parry - Block 6(9)->8(11)
Regent: Buffed Patter - Block 8(10)->9(11)
Regent: Buffed Solar Strike - Damage 8(9)->9(10)
Regent: Buffed Spoils of Battle - Forge 10(15)->12(17)
Regent: Nerfed Void Form - now Ethereal, upgrade removes Ethereal instead of +1 card
Regent: Buffed Wrought in War - Forge 5(7)->7(9)
Necrobinder: Nerfed Banshee's Cry - Cost 6->9(7), upgrade no longer increases damage
Necrobinder: Nerfed Borrowed Time - Self-Doom 3(3)->6(3), energy gain no longer upgrades
Necrobinder: Nerfed Capture Spirit - HP loss 3(4)->2(3), Souls 3(4)->2(3)
Necrobinder: Buffed Danse Macabre - Block 3(4)->4(6)
Necrobinder: Buffed Debilitate - Damage 7(9)->10(12)
Necrobinder: Changed Defy - upgrade now increases Block +3 instead of Weak
Necrobinder: Nerfed Dirge - now Exhausts
Necrobinder: Changed Grave Warden - upgrade 8(10)->8(11) Block, no longer upgrades the Soul
Necrobinder: Buffed Sculpting Strike - Damage 8(11)->9(12)
Necrobinder: Nerfed Seance - Cost 0->1(0), upgrade no longer makes Soul+
Defect: Nerfed Hotfix - now has Exhaust, upgrade removes Exhaust instead of +Focus
Defect: Buffed Rocket Punch - cost reduction lasts until played instead of end of turn
Colorless: Buffed Seeker Strike - Damage 6(9)->9(12)
Colorless: Changed Discovery - 'free to play this turn' now also reduces Star cost to 0
Colorless: Buffed Eternal Armor - Plating 7(9)->9(12)
Colorless: Changed Hidden Gem - can no longer be generated in combat
Colorless: Changed Production - upgrade gives +1 Energy instead of losing Exhaust
Relics & Potions
6 changes
Buffed Amethyst Aubergine - Gold 10->15
Buffed Book of Five Rings - Healing 15->20
Buffed Bowler Hat - Gold 20%->25%
Buffed Permafrost - Block 6->7
Buffed Planisphere - HP 4->5
Buffed Stone Cracker - works in ALL combats but only upgrades 2 cards
Enemies
15 changes
Nerfed Bygone Effigy - Damage 15(17)->13(15)
Buffed Byrdonis - Swoop damage 16(18)->17(19)
Changed Calcified Cultist + Toadpole encounter to Calcified Cultist + Seapunk
Buffed Rocket Claw - Charge Up Strength scales with Ascension 2(2)->2(3), HP 189(199)->199(209), Rage Strength 5->6
Buffed Crusher Claw - Adapt Strength scales with Ascension 2(2)->2(3), HP 199(209)->209(219), Rage Strength 5->6
Nerfed Decimillipede - HP decreased
Nerfed Fabricator - all bot HP decreased by 5
Changed Tunneler encounter - Bowlbug replaced by Chomper that gives Dazed on turn 1
Nerfed Living Fog - Gas Bomb HP 10(12)->7(8)
Buffed The Lost and The Forgotten - Stat stealing scales with Ascension 2->3 at A9
Changed Nibbit - properly scales with Ascension
Nerfed Phantasmal Gardeners - HP decreased
Buffed Seapunk - Sea Kick damage 11(12)->11(13)
Nerfed Terror Eel - Crash damage and Thrash Vigor reduced
Changed Test Subject Phase 2 - no longer has Pounce, repeats Multi Claw
Ancients
5 changes
Buffed Neow's Fury - cards returned 2->3 on upgrade
Nerfed Neow's Leafy Poultice - max HP loss 10->12
Nerfed Neow's Precarious Shears - self-damage 13->16
Changed Tanx's Tri-Boomerang - Instinct enchantment doubles damage instead of reducing cost
Changed Vakuu's Preserved Fog - cards removed 5->3, Folly curse now Ethereal
Events
9 changes
Changed Dense Vegetation - Trudge On: 'Lose 8 HP. Gain 61-99 Gold.'
Changed Endless Conveyor - requires 120 Gold (up from 105), Grab cost 35->40
Changed Grave of the Forgotten - requires Exhaust card in deck
Changed Morphic Grove - requires 2+ transformable cards, Group costs ALL gold
Changed Spirit Grafter - Rejection: 'Lose 10 HP. Upgrade a card.'
Changed The Round Tea Party - requires 12+ HP
Nerfed Beacon of Hope - can no longer be stacked (Multiplayer)
Nerfed Believe in You - Energy 3(4)->2(3) (Multiplayer)
Nerfed Huddle Up - now Exhausts (Multiplayer)
Art
6 changes
Added Phobia Mode visuals for: Hive backgrounds, The Insatiable, Phrog, Parasite Wrigglers, Terror Eel, Entomancer
Added portrait art for Gang Up, Seeker Strike, Spinner, Volley, Knockdown, Lift cards
Updated Kifuda relic asset
Added No Energy Gain power asset
Added Ovicopter buff animation
Added placeholder sketches for Neow's Talisman and Hefty Tablet relics
UI/UX
7 changes
Added Phobia Mode tickbox in Settings
You can now skip relics at treasure chests
Added disclaimers for Daily/Custom runs about Epoch and Achievement restrictions
Added icon in top bar for restricted runs
Hovering over character icon explains restriction status
Added way to disable map drawings in multiplayer
Invite button now uses hotkey on controller
Writing
4 changes
Huddle Up now says 'ALL players' instead of 'ALL allies'
Improved Bombardment and Howl from Beyond descriptions
Fairy in a Bottle and Lizard Tail now specify they trigger at 0 HP
The Insatiable's Sandpit power worded more clearly
Bug Fixes
23 changes
Fixed rare Fatal Error when syncing Steam cloud saves
Fixed rare save reset bug
Fixed controller navigation exploit on upgrade/remove/enchant/transform preview
Fixed crash from thin slice visual effect
Fixed crashes related to screen transitions, logo animation, creature deaths
Fixed large number display on cards/powers
Fixed predetermined relic reward randomizing on save/quit
Fixed deck view breaking when changing sort with 'View Upgrades' enabled
Fixed softlock on card selection with 0 options
Fixed Call of the Void hovertips in Spanish
Fixed Regent character select constellation display
Fixed softlock when transforming Rip and Tear (Defect)
Fixed Vakuu's Whispering Earring auto-selecting after previous run
Fixed Whispering Earring softlock with Hand Trick card
Fixed missing Eternal hovertip in Sunken Treasury event
Fixed crash on rapid multiplayer join retry
Fixed multiplayer OS language sync issue
Fixed Breakthrough death softlock in multiplayer
Fixed Architect event end softlock in multiplayer
Proper error for stale invite
Fixed Imbued enchantment + Letter Opener state divergence
Fixed Defect orb passive state divergence during player choice
Fixed Cascade card auto-play death softlock in multiplayer