v0.99.1

Stability Patch

Merged beta branch fixes to main branch including all v0.99 bug fixes, localization improvements, and modding structure changes.

5Categories
58Changes

Balance

1 change

Players, enemies, and pets can no longer have their HP increased above 999,999,999

Art

2 changes

Added icon for Murderous run modifier

Added portrait art for Feeding Frenzy, Sloth, and Waste Away cards

Bug Fixes

35 changes

Fixed controller B-button closing settings screen when focused on dropdown

Fixed crash when interacting with potions during combat transitions

Fixed crash when syncing cloud saves on Windows

Fixed rare save data loss on Windows during power loss

Fixed crash when quickly navigating away from menus

Fixed dev console failing to match commands on non-English locales

Fixed softlock when auto-played cards trigger grid or card selection

Fixed state divergence related to discarding potions after combat

Fixed peek ability outside of combat

Fixed dropdown closing issues in settings

Fixed Hellraiser power playing Strikes without valid targets (Ironclad)

Fixed Fairy in a Bottle and Lizard Tail not healing at 1 Max HP

Fixed Massive Scroll relic description error

Fixed Lasting Candy relic softlock from tutorial card rewards

Fixed Hand Drill relic applying Vulnerable to player from Burn breaking block

Fixed missing Kaiser Crab boss death VFX

Fixed Kaiser Crab face animation loop

Fixed Rock Bowlbug 'Stunned' text not appearing

Fixed Brightest Flame decreasing Max HP below 1

Fixed Jungle Maze Adventure event softlock on death

Fixed Room Full of Cheese event softlock on death

Fixed Potion Belt + Alchemical Coffer softlock (Multiplayer)

Fixed controller navigation in multiplayer lobby

Fixed Whispering Earring relic preventing turn end on death (Multiplayer)

Fixed Doormaker Door HP scaling after escape (Multiplayer)

Fixed potion queueing softlock (Multiplayer)

Fixed crash returning to map in multiplayer

Fixed map generation differences between host and client

Fixed map changes after reconnect with Big Game Hunter/Treasure Map/Golden Compass

Fixed player death with cards in hand softlock (Multiplayer)

Fixed Huddle Up state divergence (Multiplayer)

Fixed timing state divergence at combat end (Multiplayer)

Fixed empty chest softlock (Multiplayer)

Fixed Breakthrough self-HP-loss death softlock (Multiplayer)

Fixed Architect event end softlock (Multiplayer)

Localization

14 changes

Fixed crash on Turkish locale when selecting Ironclad

Fixed Russian template text for Call of the Void, Coolheaded, Fuel, Ice Lance

Fixed Defect run history display in Russian

Fixed Buffer+ description in Portuguese

Fixed Call of the Void hovertips in Spanish

Fixed Colossus hovertips in German

Fixed The Trial event 'Accept' in French

Fixed Tinker Time 'Violence' option in Korean

Added more translated text for various languages

Fixed errors in Italian, Russian, Simplified Chinese, Turkish, German, Spanish, Polish

Adjusted Japanese font sizing

Improved Korean, Russian, Thai font rendering

Improved Simplified Chinese font appearance

Fixed stats screen share button localization

Modding

6 changes

Reworked mod structure: mod_manifest.json moved outside PCK

Added <mod_id>.json requirement; PCK now optional

settings.save tracks mod load order

Mod dependency declarations supported

Added affects_gameplay field for multiplayer compatibility

Updated 0Harmony/MonoMod for Mac ARM64 support