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Ethereal Synergies

Ethereal cards are exhausted if not played by end of turn

46Total Cards
19Producers
46Consumers

By Character

Ironclad

19

0 produce · 19 benefit

Silent

2

0 produce · 2 benefit

Defect

4

1 produce · 4 benefit

Necrobinder

19

15 produce · 19 benefit

Regent

4

1 produce · 4 benefit

Top Ethereal Combos

The strongest card pairs that use this synergy mechanic.

?How Ethereal works: Ethereal cards are exhausted if not played by end of turn

Deal 33 damage to ALL enemies. Costs 2 less for each Ethereal card played this combat.

At the start of your turn, add 1 random card into your Hand. It gains Ethereal.

Banshee's Cry enables Ethereal → Call of the Void capitalizes on it

Deal 33 damage to ALL enemies. Costs 2 less for each Ethereal card played this combat.

At the start of your turn, gain 1 and draw 1 additional card.

Banshee's Cry enables Ethereal → Demesne capitalizes on it

Deal 33 damage to ALL enemies. Costs 2 less for each Ethereal card played this combat.

Exhaust your Hand. If 9 cards were Exhausted this way, gain 1 Intangible.

Banshee's Cry enables Ethereal → Eidolon capitalizes on it

Deal 33 damage to ALL enemies. Costs 2 less for each Ethereal card played this combat.

Transform a card in your Draw Pile into Soul.

Banshee's Cry enables Ethereal → Seance capitalizes on it

Deal 33 damage to ALL enemies. Costs 2 less for each Ethereal card played this combat.

Deal 9 damage. Deals 2 additional damage for each Soul in your Exhaust Pile.

Banshee's Cry enables Ethereal → Soul Storm capitalizes on it

Deal 33 damage to ALL enemies. Costs 2 less for each Ethereal card played this combat.

Whenever you play an Ethereal card, gain 4 Block.

Banshee's Cry enables Ethereal → Spirit of Ash capitalizes on it

At the start of your turn, add 1 random card into your Hand. It gains Ethereal.

Deal 33 damage to ALL enemies. Costs 2 less for each Ethereal card played this combat.

Call of the Void enables Ethereal → Banshee's Cry capitalizes on it

At the start of your turn, add 1 random card into your Hand. It gains Ethereal.

At the start of your turn, gain 1 and draw 1 additional card.

Call of the Void enables Ethereal → Demesne capitalizes on it

Cards that Benefit from Ethereal

These cards become stronger when Ethereal is in play.?Why these cards benefit: Ethereal cards are exhausted if not played by end of turn. Cards below interact with this mechanic even if they don't mention "Ethereal" by name.

Apparition

Apparition

Event·Skill·Ancient
Both Ethereal
1
Banshee's Cry

Banshee's Cry

Necrobinder·Attack·Rare
Both Ethereal
6
Call of the Void

Call of the Void

Necrobinder·Power·Rare
Both Ethereal
1
Defile

Defile

Necrobinder·Attack·Common
Both Ethereal
1
Defy

Defy

Necrobinder·Skill·Common
Both Ethereal
1
Demesne

Demesne

Necrobinder·Power·Rare
Both Ethereal
3
Dying Star

Dying Star

Regent·Attack·Rare
Both Ethereal
1
Echo Form

Echo Form

Defect·Power·Rare
Both Ethereal
3
Enfeebling Touch

Enfeebling Touch

Necrobinder·Skill·Uncommon
Both Ethereal
1
Fear

Fear

Necrobinder·Attack·Common
Both Ethereal
1
Lethality

Lethality

Necrobinder·Power·Uncommon
Both Ethereal
1
Pagestorm

Pagestorm

Necrobinder·Power·Uncommon
Both Ethereal
1
Parse

Parse

Necrobinder·Skill·Uncommon
Both Ethereal
1
Pull from Below

Pull from Below

Necrobinder·Attack·Uncommon
Both Ethereal
1
Sculpting Strike

Sculpting Strike

Necrobinder·Attack·Common
Both Ethereal
1
Seance

Seance

Necrobinder·Skill·Rare
Both Ethereal
0
Spirit of Ash

Spirit of Ash

Necrobinder·Power·Rare
Both Ethereal
1
Sweeping Gaze

Sweeping Gaze

Token·Attack·Token
Both Ethereal
0
Veilpiercer

Veilpiercer

Necrobinder·Attack·Uncommon
Both Ethereal
1
Ashen Strike

Ashen Strike

Ironclad·Attack·Uncommon
Benefits Ethereal
1
Bombardment

Bombardment

Regent·Attack·Rare
Benefits Ethereal
3
Brand

Brand

Ironclad·Skill·Rare
Benefits Ethereal
0
Burning Pact

Burning Pact

Ironclad·Skill·Uncommon
Benefits Ethereal
1
Cinder

Cinder

Ironclad·Attack·Common
Benefits Ethereal
2
Cleanse

Cleanse

Necrobinder·Skill·Uncommon
Benefits Ethereal
1
Corruption

Corruption

Ironclad·Power·Ancient
Benefits Ethereal
3
Dark Embrace

Dark Embrace

Ironclad·Power·Rare
Benefits Ethereal
2
Drum of Battle

Drum of Battle

Ironclad·Power·Uncommon
Benefits Ethereal
0
Eidolon

Eidolon

Necrobinder·Skill·Rare
Benefits Ethereal
2
Evil Eye

Evil Eye

Ironclad·Skill·Uncommon
Benefits Ethereal
1
Feel No Pain

Feel No Pain

Ironclad·Power·Uncommon
Benefits Ethereal
1
Fiend Fire

Fiend Fire

Ironclad·Attack·Rare
Benefits Ethereal
2
Flak Cannon

Flak Cannon

Defect·Attack·Rare
Benefits Ethereal
2
Forgotten Ritual

Forgotten Ritual

Ironclad·Skill·Uncommon
Benefits Ethereal
1
Havoc

Havoc

Ironclad·Skill·Common
Benefits Ethereal
1
Howl from Beyond

Howl from Beyond

Ironclad·Attack·Uncommon
Benefits Ethereal
3
Knife Trap

Knife Trap

Silent·Skill·Rare
Benefits Ethereal
2
Pact's End

Pact's End

Ironclad·Attack·Rare
Benefits Ethereal
0
Purity

Purity

Colorless·Skill·Uncommon
Benefits Ethereal
0
Scavenge

Scavenge

Defect·Skill·Uncommon
Benefits Ethereal
1
Second Wind

Second Wind

Ironclad·Skill·Uncommon
Benefits Ethereal
1
Soul Storm

Soul Storm

Necrobinder·Attack·Rare
Benefits Ethereal
1
Stoke

Stoke

Ironclad·Skill·Rare
Benefits Ethereal
1
Thrash

Thrash

Ironclad·Attack·Rare
Benefits Ethereal
1
True Grit

True Grit

Ironclad·Skill·Common
Benefits Ethereal
1
Tyranny

Tyranny

Regent·Power·Rare
Benefits Ethereal
1

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