Key Mechanic:
Attack Pattern
First Power Shield → Dampen → Ram → Prep → Magic Bomb → repeat
First Power Shield
6 damageDeals 6 damage. (Ascension: 7). Gains 5 Block
Dampen
Debuff
Prep
Gains 5 Block
Magic Bomb
35 damageDeals 35 damage. (Ascension: 40)
Ram
10 damageDeals 10 damage. (Ascension: 11)
How to Beat Magi Knight
Other Act 3 Bosses

Test Subject #C8
100 HP · Very Hard
A three-phase boss that revives twice with increasing HP (100 → 200 → 300) and different modifiers each phase. Adapts to punish your strategy.

Spectral Knight
93 HP · Hard

Doormaker
489 HP · Very Hard
A two-phase repeating boss: you break through the Door (155 HP), then face the Doormaker itself. It cycles between Door and Doormaker forms, gaining Strength each cycle.

Flail Knight
101 HP · Hard

Mecha Knight
300 HP · Hard

Soul Nexus
234 HP · Hard

Queen
400 HP · Very Hard
Accompanied by the Torch Head Amalgam (199 HP), the Queen cripples your hand with Afflictions and buffs her minion into a killing machine.
Try the Draft Assistant
Build a deck and get real-time synergy recommendations — no other tool does this.
