
Inflame
Description
Keywords & Mechanics
Synergizes With
Cards that work well with Inflame based on shared mechanics and keyword interactions.
Strong Synergies

Fight Me!
Attack · Uncommon
Inflame provides Strength → Fight Me! benefits

Spite
Attack · Uncommon
Inflame provides Strength → Spite benefits

Sword Boomerang
Attack · Common
Inflame provides Strength → Sword Boomerang benefits

Thrash
Attack · Rare
Inflame provides Strength → Thrash benefits

Twin Strike
Attack · Common
Inflame provides Strength → Twin Strike benefits
Good Synergies
Explore Inflame's mechanics in the Synergy Browser:
INFLAMECharacter
Ironclad
View all cards
Details
- Rarity
- Uncommon
- Type
- Power
- Cost
- 1
Available Enchantments(15)

Adroit
Gain X Block.

Clone
This card can be duplicated at Rest Sites.

Glam
This card has Replay once per combat.

Goopy
This card gains Exhaust. When played, permanently increase this card's Block by 1.

Inky
This card deals 2 additional damage and applies 1 Weak.

Nimble
Increases Block gained from this card by X.

Perfect Fit
Whenever this would be shuffled into your Draw Pile, place it on the top instead.

Slither
When you draw this card, randomize its cost from 0 to 3.

Slumbering Essence
If this card is in your hand at the end of turn, reduce its cost by 1 until it is played.

Soul's Power
This card loses Exhaust.

Sown
The first time you play this card each combat, gain X.

Spiral
This card gains Replay 1.

Steady
This card gains Retain.

Swift
The first time you play this card, draw X cards.

Tezcatara's Ember
Costs 0 and gains Eternal.
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