Home/Synergies/Strength

Strength Synergies

Strength adds extra damage to every attack

37Total Cards
12Enablers
26Payoffs

By Character

Ironclad

14

7 enablers · 8 payoffs

Silent

6

1 enablers · 5 payoffs

Defect

6

2 enablers · 4 payoffs

Necrobinder

4

1 enablers · 3 payoffs

Regent

10

4 enablers · 6 payoffs

Top Strength Combos

The strongest card pairs that use this synergy mechanic.

?How Strength works: Strength adds extra damage to every attack

Whenever you create a card, gain 1 Strength.

Deal 8 damage X times. Double X if it's 4 or more.

Arsenal grants 1 Strength, adding +1 damage to every Heavenly Drill hit

Whenever you create a card, gain 1 Strength.

Deal 7 damage to ALL enemies 7 times.

Arsenal grants 1 Strength — Seven Stars hits 7 times, so each hit gets +1 damage (7 extra total)

Whenever you create a card, gain 1 Strength.

Sovereign Blade now hits an additional time.

Arsenal grants 1 Strength, adding +1 damage to every Sword Sage hit

Lose 1 HP. Exhaust 1 card. Gain 1 Strength.

Deal 5 damage. Hits an additional time for each time you lost HP this combat.

Brand grants 1 Strength — Tear Asunder hits 1 times, so each hit gets +1 damage (1 extra total)

Lose 1 HP. Exhaust 1 card. Gain 1 Strength.

Deal 4 damage twice. Exhaust a random Attack in your Hand and add its damage to this card.

Brand grants 1 Strength — Thrash hits 2 times, so each hit gets +1 damage (2 extra total)

At the start of your turn, gain 2 Strength.

Deal 5 damage. Hits an additional time for each time you lost HP this combat.

Demon Form grants 2 Strength — Tear Asunder hits 1 times, so each hit gets +2 damage (2 extra total)

At the start of your turn, gain 2 Strength.

Deal 4 damage twice. Exhaust a random Attack in your Hand and add its damage to this card.

Demon Form grants 2 Strength — Thrash hits 2 times, so each hit gets +2 damage (4 extra total)

Whenever you create a card, gain 1 Strength.

Deal 5 damage to a random enemy X times.

Arsenal grants 1 Strength, adding +1 damage to every Stardust hit

Enablers need Payoffs to shine

Enablers set up the Strength mechanic, while Payoffs cash in on it. Multiple enablers don't synergize with each other — you need at least one payoff card to make them worth it. The best decks balance both.

Payoffs

These cards reward you for building around Strength. The more enablers you have, the stronger these become.?Why these cards pay off: Strength adds extra damage to every attack. Cards below interact with this mechanic even if they don't mention "Strength" by name.

Fight Me!

Fight Me!

Ironclad·Attack·Uncommon
Both Strength

Multi-hit attack → scales with Strength

2
Celestial Might

Celestial Might

Regent·Attack·Common
Payoff Strength

Hits 3 times → each hit gains bonus Strength damage

2
Dagger Spray

Dagger Spray

Silent·Attack·Common
Payoff Strength

Multi-hit attack → scales with Strength

1
Eradicate

Eradicate

Necrobinder·Attack·Rare
Payoff Strength

Multi-hit attack → scales with Strength

X
Exterminate

Exterminate

Event·Attack·Event
Payoff Strength

Hits 4 times → each hit gains bonus Strength damage

1
Follow Through

Follow Through

Silent·Attack·Common
Payoff Strength

Multi-hit attack → scales with Strength

1
Gunk Up

Gunk Up

Defect·Attack·Common
Payoff Strength

Hits 3 times → each hit gains bonus Strength damage

1
Heavenly Drill

Heavenly Drill

Regent·Attack·Rare
Payoff Strength

Multi-hit attack → scales with Strength

X
Maul

Maul

Event·Attack·Ancient
Payoff Strength

Multi-hit attack → scales with Strength

1
Peck

Peck

Event·Attack·Event
Payoff Strength

Hits 3 times → each hit gains bonus Strength damage

1
Rattle

Rattle

Necrobinder·Attack·Uncommon
Payoff Strength

Multi-hit attack → scales with Strength

1
Refract

Refract

Defect·Attack·Uncommon
Payoff Strength

Multi-hit attack → scales with Strength

3
Ricochet

Ricochet

Silent·Attack·Common
Payoff Strength

Hits 4 times → each hit gains bonus Strength damage

2
Rip and Tear

Rip and Tear

Event·Attack·Event
Payoff Strength

Multi-hit attack → scales with Strength

1
Seven Stars

Seven Stars

Regent·Attack·Rare
Payoff Strength

Hits 7 times → each hit gains bonus Strength damage

2
Skewer

Skewer

Silent·Attack·Uncommon
Payoff Strength

Multi-hit attack → scales with Strength

X
Spite

Spite

Ironclad·Attack·Uncommon
Payoff Strength

Hits 2 times → each hit gains bonus Strength damage

0
Stardust

Stardust

Regent·Attack·Uncommon
Payoff Strength

Multi-hit attack → scales with Strength

0
Sword Boomerang

Sword Boomerang

Ironclad·Attack·Common
Payoff Strength

Hits 3 times → each hit gains bonus Strength damage

1
Sword Sage

Sword Sage

Regent·Power·Rare
Payoff Strength

Multi-hit attack → scales with Strength

2
Tear Asunder

Tear Asunder

Ironclad·Attack·Rare
Payoff Strength

Multi-hit attack → scales with Strength

2
Thrash

Thrash

Ironclad·Attack·Rare
Payoff Strength

Multi-hit attack → scales with Strength

1
Twin Strike

Twin Strike

Ironclad·Attack·Common
Payoff Strength

Multi-hit attack → scales with Strength

1
Uproar

Uproar

Defect·Attack·Common
Payoff Strength

Multi-hit attack → scales with Strength

2
Volley

Volley

Colorless·Attack·Uncommon
Payoff Strength

Multi-hit attack → scales with Strength

X
Whirlwind

Whirlwind

Ironclad·Attack·Uncommon
Payoff Strength

Multi-hit attack → scales with Strength

X

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