Capture Spirit
Enemy loses 3 HP. Add 3 Souls into your Draw Pile.
1E
Uncommon
Borrowed Time
Gain 4. Cards cost an additional 1 this turn.
Cleanse
Summon 3. Exhaust 1 card from your Draw Pile.
Haunt
Whenever you play a Soul, a random enemy loses 6 HP.
Strengths
Weaknesses
Open in Draft Assistant
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