Home/Synergies/Card Draw

Card Draw Synergies

Draw extra cards for more options each turn

78Total Cards
61Enablers
24Payoffs

By Character

Ironclad

21

16 enablers · 8 payoffs

Silent

23

19 enablers · 6 payoffs

Defect

22

19 enablers · 4 payoffs

Necrobinder

21

13 enablers · 9 payoffs

Regent

21

17 enablers · 4 payoffs

Top Card Draw Combos

The strongest card pairs that use this synergy mechanic.

?How Card Draw works: Draw extra cards for more options each turn

Gain 1. Draw 2 cards.

Whenever you draw a card this turn, apply 2 Poison to ALL enemies.

Adrenaline draws 2 extra cards, which Corrosive Wave cycles or scales off

Gain 1. Draw 2 cards.

Can only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.

Adrenaline draws 2 extra cards, which Grand Finale cycles or scales off

Whenever you draw a card this turn, apply 2 Poison to ALL enemies.

Can only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.

Corrosive Wave draws extra cards, cycling to Grand Finale faster

Whenever a card is Exhausted, draw 1 card.

Exhaust your Hand. Deal 7 damage for each card Exhausted.

Dark Embrace draws 1 extra cards, which Fiend Fire cycles or scales off

Whenever a card is Exhausted, draw 1 card.

Whenever you draw a card containing “Strike”, it is played against a random enemy.

Dark Embrace draws 1 extra cards, which Hellraiser cycles or scales off

Whenever a card is Exhausted, draw 1 card.

Exhaust your Hand. Add 1 random card into your Hand for each card Exhausted.

Dark Embrace draws 1 extra cards, which Stoke cycles or scales off

At the start of your turn, gain 1 and draw 1 additional card.

Exhaust your Hand. If 9 cards were Exhausted this way, gain 1 Intangible.

Demesne draws 1 extra cards, which Eidolon cycles or scales off

At the start of your turn, gain 1 and draw 1 additional card.

ALL players add 3 Souls into their Draw Pile.

Demesne draws 1 extra cards, which Glimpse Beyond cycles or scales off

Enablers need Payoffs to shine

Enablers set up the Card Draw mechanic, while Payoffs cash in on it. Multiple enablers don't synergize with each other — you need at least one payoff card to make them worth it. The best decks balance both.

↗

Enablers

These cards set up Card Draw. Stack them to build towards your payoff cards.

Corrosive Wave

Corrosive Wave

Silent·Skill·Rare
⇄ Both Card Draw
1
Dark Embrace

Dark Embrace

Ironclad·Power·Rare
⇄ Both Card Draw
2
Hellraiser

Hellraiser

Ironclad·Power·Rare
⇄ Both Card Draw
2
Iteration

Iteration

Defect·Power·Uncommon
⇄ Both Card Draw
1
Pagestorm

Pagestorm

Necrobinder·Power·Uncommon
⇄ Both Card Draw
1
Speedster

Speedster

Silent·Power·Uncommon
⇄ Both Card Draw
2
Vicious

Vicious

Ironclad·Power·Uncommon
⇄ Both Card Draw
1
Acrobatics

Acrobatics

Silent·Skill·Uncommon
↗ Enabler Card Draw
1
Adrenaline

Adrenaline

Silent·Skill·Rare
↗ Enabler Card Draw
0
Backflip

Backflip

Silent·Skill·Common
↗ Enabler Card Draw
1
Battle Trance

Battle Trance

Ironclad·Skill·Uncommon
↗ Enabler Card Draw
0
Big Bang

Big Bang

Regent·Skill·Rare
↗ Enabler Card Draw
0
Brightest Flame

Brightest Flame

Event·Skill·Ancient
↗ Enabler Card Draw
0
Burning Pact

Burning Pact

Ironclad·Skill·Uncommon
↗ Enabler Card Draw
1
Calculated Gamble

Calculated Gamble

Silent·Skill·Uncommon
↗ Enabler Card Draw
0
Compile Driver

Compile Driver

Defect·Attack·Common
↗ Enabler Card Draw
1
Coolheaded

Coolheaded

Defect·Skill·Common
↗ Enabler Card Draw
1
Dagger Throw

Dagger Throw

Silent·Attack·Common
↗ Enabler Card Draw
1
Decisions, Decisions

Decisions, Decisions

Regent·Skill·Rare
↗ Enabler Card Draw
0
Demesne

Demesne

Necrobinder·Power·Rare
↗ Enabler Card Draw
3
Drum of Battle

Drum of Battle

Ironclad·Skill·Uncommon
↗ Enabler Card Draw
1
Escape Plan

Escape Plan

Silent·Skill·Uncommon
↗ Enabler Card Draw
0
Fetch

Fetch

Necrobinder·Attack·Uncommon
↗ Enabler Card Draw
0
Finesse

Finesse

Colorless·Skill·Uncommon
↗ Enabler Card Draw
0
Flash of Steel

Flash of Steel

Colorless·Attack·Uncommon
↗ Enabler Card Draw
0
FTL

FTL

Defect·Attack·Uncommon
↗ Enabler Card Draw
0
Fuel

Fuel

Token·Skill·Token
↗ Enabler Card Draw
0
Glimmer

Glimmer

Regent·Skill·Uncommon
↗ Enabler Card Draw
1
Glow

Glow

Regent·Skill·Common
↗ Enabler Card Draw
1
Guiding Star

Guiding Star

Regent·Attack·Common
↗ Enabler Card Draw
1
Huddle Up

Huddle Up

Colorless·Skill·Uncommon
↗ Enabler Card Draw
1
Impatience

Impatience

Colorless·Skill·Uncommon
↗ Enabler Card Draw
0
Machine Learning

Machine Learning

Defect·Power·Rare
↗ Enabler Card Draw
1
Master of Strategy

Master of Strategy

Colorless·Skill·Rare
↗ Enabler Card Draw
0
Minion Strike

Minion Strike

Token·Attack·Token
↗ Enabler Card Draw
0
Modded

Modded

Defect·Skill·Rare
↗ Enabler Card Draw
0
Neurosurge

Neurosurge

Necrobinder·Power·Rare
↗ Enabler Card Draw
0
Offering

Offering

Ironclad·Skill·Rare
↗ Enabler Card Draw
0
Overclock

Overclock

Defect·Skill·Uncommon
↗ Enabler Card Draw
0
Pale Blue Dot

Pale Blue Dot

Regent·Power·Uncommon
↗ Enabler Card Draw
1
Parse

Parse

Necrobinder·Skill·Uncommon
↗ Enabler Card Draw
1
Photon Cut

Photon Cut

Regent·Attack·Common
↗ Enabler Card Draw
1
Pommel Strike

Pommel Strike

Ironclad·Attack·Common
↗ Enabler Card Draw
1
Predator

Predator

Silent·Attack·Common
↗ Enabler Card Draw
2
Prepared

Prepared

Silent·Skill·Common
↗ Enabler Card Draw
0
Prophesize

Prophesize

Regent·Skill·Uncommon
↗ Enabler Card Draw
2
Reboot

Reboot

Defect·Skill·Rare
↗ Enabler Card Draw
0
Reflex

Reflex

Silent·Skill·Uncommon
↗ Enabler Card Draw
3
Relax

Relax

Event·Skill·Ancient
↗ Enabler Card Draw
3
Restlessness

Restlessness

Colorless·Skill·Uncommon
↗ Enabler Card Draw
0
Rocket Punch

Rocket Punch

Defect·Attack·Uncommon
↗ Enabler Card Draw
2
Scourge

Scourge

Necrobinder·Skill·Common
↗ Enabler Card Draw
1
Scrape

Scrape

Defect·Attack·Uncommon
↗ Enabler Card Draw
1
Shrug It Off

Shrug It Off

Ironclad·Skill·Common
↗ Enabler Card Draw
1
Skim

Skim

Defect·Skill·Uncommon
↗ Enabler Card Draw
1
Soul

Soul

Token·Skill·Token
↗ Enabler Card Draw
0
Spoils of Battle

Spoils of Battle

Regent·Skill·Common
↗ Enabler Card Draw
1
Sweeping Beam

Sweeping Beam

Defect·Attack·Common
↗ Enabler Card Draw
1
Thinking Ahead

Thinking Ahead

Colorless·Skill·Uncommon
↗ Enabler Card Draw
0
Tools of the Trade

Tools of the Trade

Silent·Power·Rare
↗ Enabler Card Draw
1
Tyranny

Tyranny

Regent·Power·Rare
↗ Enabler Card Draw
1
↙

Payoffs

These cards reward you for building around Card Draw. The more enablers you have, the stronger these become.?Why these cards pay off: Draw extra cards for more options each turn. Cards below interact with this mechanic even if they don't mention "Card Draw" by name.

Try the Draft Assistant

Build a deck and get real-time synergy recommendations — no other tool does this.

Start Drafting