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STS2 Companion

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Decks/Summon Swarm — Necrobinder

Summon Swarm — Necrobinder

by NekouskeNecrobinder18 cardsAug 19, 2026
Summon Swarm (90%)Avg 1.17E7 Attacks7 Skills4 Powers
Attacks(7)
Fetch

Fetch

Osty deals 3 damage. If this is the first time this card has been played this turn, draw 1 card.

0E

Uncommon

Graveblast

Graveblast

Deal 4 damage. Put a card from your Discard Pile into your Hand.

1E

Common

Right Hand Hand

Right Hand Hand

Osty deals 4 damage. Whenever you play a card that costs 2 or more, return this to your Hand from the Discard Pile.

0E

Uncommon

Flatten

Flatten

Osty deals 12 damage. This card costs 0 1 if Osty has attacked this turn.

2E

Common

Flatten

Flatten

Osty deals 12 damage. This card costs 0 1 if Osty has attacked this turn.

2E

Common

Unleash

Unleash

Osty deals 6 damage. Deals additional damage equal to Osty's current HP.

1E

Basic

Sic 'Em

Sic 'Em

Osty deals 5 damage. Whenever Osty hits this enemy this turn, Summon 3.

1E

Uncommon

Skills(7)
Grave Warden

Grave Warden

Gain 8 Block. Add a Soul into your Draw Pile.

1E

Common

Grave Warden

Grave Warden

Gain 8 Block. Add a Soul into your Draw Pile.

1E

Common

Capture Spirit

Capture Spirit

Enemy loses 3 HP. Add 3 Souls into your Draw Pile.

1E

Uncommon

Bodyguard

Bodyguard

Summon 5.

1E

Basic

Invoke

Invoke

Next turn, Summon 2 and gain 2.

1E

Common

Invoke

Invoke

Next turn, Summon 2 and gain 2.

1E

Common

Reanimate

Reanimate

Summon 20.

3E

Rare

Powers(4)
Haunt

Haunt

Whenever you play a Soul, a random enemy loses 6 HP.

1E

Uncommon

Devour Life

Devour Life

Whenever you play a Soul, Summon 1.

1E

Rare

Sentry Mode

Sentry Mode

At the start of your turn, add 1 Sweeping Gaze into your Hand.

2E

Rare

Stratagem

Stratagem

Whenever you shuffle your Draw Pile, choose a card from it to put into your Hand.

1E

Uncommon

Cost Curve

2
0
12
1
3
2
1
3
4
5+

Assessment

Strengths

  • Strong Summon synergy (11 cards)
  • Strong Card Draw synergy (5 cards)
  • Good card draw
  • Has Summon for damage scaling
  • Has energy generation for bigger turns

Weaknesses

  • Exhaust enablers (3) but no payoff card — add a card that benefits from Exhaust
  • Ethereal enablers (3) but no payoff card — add a card that benefits from Ethereal
  • Dexterity payoffs (2) but no enabler — add a card that produces Dexterity
  • No AoE — may struggle against multiple enemies

Synergy Tags

Summon×11Card Draw×5Exhaust×3Ethereal×3Dexterity×2Energy×1

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