Orbs Synergies

Channel and amplify orbs (Lightning, Frost, Dark, Plasma)

34Total Cards
17Enablers
18Payoffs

By Character

Defect

34

17 enablers · 18 payoffs

Top Orbs Combos

The strongest card pairs that use this synergy mechanic.

?How Orbs works: Channel and amplify orbs (Lightning, Frost, Dark, Plasma)

Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.

At the start of your turn, gain 2 Block for each unique Orb you have.

Consuming Shadow channels orbs that Coolant interacts with

Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.

Gain 1 Focus.

Consuming Shadow channels orbs that Defragment's Focus boost amplifies

Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.

Deal 26 damage to ALL enemies. Lose 3 Focus.

Consuming Shadow channels orbs that Hyperbeam's Focus boost amplifies

Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.

Gain 1 Orb Slot. Draw 1 card. Increase this card's cost by 1.

Consuming Shadow channels orbs — Modded adds slots so more passives stay active

Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.

Evoke your rightmost Orb X times.

Consuming Shadow channels orbs that Multi-Cast interacts with

Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.

Deal 11 damage to ALL enemies. Evoke all of your Orbs.

Consuming Shadow channels orbs that Shatter interacts with

Deal 19 damage. Channel 3 Frost.

Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.

Ice Lance channels orbs that Consuming Shadow interacts with

Deal 19 damage. Channel 3 Frost.

At the start of your turn, gain 2 Block for each unique Orb you have.

Ice Lance channels orbs that Coolant interacts with

Enablers need Payoffs to shine

Enablers set up the Orbs mechanic, while Payoffs cash in on it. Multiple enablers don't synergize with each other — you need at least one payoff card to make them worth it. The best decks balance both.

Payoffs

These cards reward you for building around Orbs. The more enablers you have, the stronger these become.?Why these cards pay off: Channel and amplify orbs (Lightning, Frost, Dark, Plasma). Cards below interact with this mechanic even if they don't mention "Orbs" by name.

Consuming Shadow

Consuming Shadow

Defect·Power·Rare
Both Orbs

Evokes channeled Orbs for burst effect

2
Barrage

Barrage

Defect·Attack·Common
Payoff Orbs

Interacts with channeled Orbs

1
Biased Cognition

Biased Cognition

Defect·Power·Ancient
Payoff Orbs

Boosts Focus → makes every Orb stronger

1
Bulk Up

Bulk Up

Defect·Power·Uncommon
Payoff Orbs

Adds Orb slots → keeps more passives active

2
Capacitor

Capacitor

Defect·Power·Uncommon
Payoff Orbs

Adds Orb slots → keeps more passives active

1
Compile Driver

Compile Driver

Defect·Attack·Common
Payoff Orbs

Interacts with channeled Orbs

1
Coolant

Coolant

Defect·Power·Rare
Payoff Orbs

Interacts with channeled Orbs

1
Defragment

Defragment

Defect·Power·Rare
Payoff Orbs

Boosts Focus → makes every Orb stronger

1
Dualcast

Dualcast

Defect·Skill·Basic
Payoff Orbs

Evokes channeled Orbs for burst effect

1
Focused Strike

Focused Strike

Defect·Attack·Common
Payoff Orbs

Boosts Focus → makes every Orb stronger

1
Hotfix

Hotfix

Defect·Skill·Common
Payoff Orbs

Boosts Focus → makes every Orb stronger

0
Hyperbeam

Hyperbeam

Defect·Attack·Rare
Payoff Orbs

Boosts Focus → makes every Orb stronger

2
Modded

Modded

Defect·Skill·Rare
Payoff Orbs

Adds Orb slots → keeps more passives active

0
Multi-Cast

Multi-Cast

Defect·Skill·Rare
Payoff Orbs

Evokes channeled Orbs for burst effect

X
Quadcast

Quadcast

Defect·Skill·Ancient
Payoff Orbs

Evokes channeled Orbs for burst effect

1
Shatter

Shatter

Defect·Attack·Rare
Payoff Orbs

Evokes channeled Orbs for burst effect

1
Synchronize

Synchronize

Defect·Skill·Uncommon
Payoff Orbs

Boosts Focus → makes every Orb stronger

1
Thunder

Thunder

Defect·Power·Uncommon
Payoff Orbs

Evokes channeled Orbs for burst effect

1

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