By Character
Defect
37
17 produce · 22 benefit
Top Orbs Combos
The strongest card pairs that use this synergy mechanic.
?How Orbs works: Orbs provide passive and active effects for the DefectChannel 2 Dark. At the end of your turn, Evoke your leftmost Orb.
At the start of your turn, gain 2 Block for each unique Orb you have.
Consuming Shadow enables Orbs → Coolant capitalizes on it
Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.
Gain 1 Focus.
Consuming Shadow enables Orbs → Defragment capitalizes on it
Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.
Deal 26 damage to ALL enemies. Lose 3 Focus.
Consuming Shadow enables Orbs → Hyperbeam capitalizes on it
Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.
Gain 1 Orb Slot. Draw 1 card. Increase this card's cost by 1.
Consuming Shadow enables Orbs → Modded capitalizes on it
Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.
Evoke your rightmost Orb X times.
Consuming Shadow enables Orbs → Multi-Cast capitalizes on it
Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.
Deal 11 damage to ALL enemies. Evoke all of your Orbs.
Consuming Shadow enables Orbs → Shatter capitalizes on it
Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.
Whenever you create a Status card, Channel 1 random Orb.
Consuming Shadow enables Orbs → Trash to Treasure capitalizes on it
Deal 19 damage. Channel 3 Frost.
Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.
Ice Lance enables Orbs → Consuming Shadow capitalizes on it
Cards that Produce Orbs
These cards apply or generate the Orbs effect.

Consuming Shadow
Interacts with channeled Orbs

Darkness
Interacts with channeled Orbs

Ball Lightning

Chill

Cold Snap

Coolheaded

Fusion

Glacier

Ice Lance

Lightning Rod

Meteor Strike

Null

Rainbow

Shadow Shield

Storm

Voltaic

Zap
Cards that Benefit from Orbs
These cards become stronger when Orbs is in play.?Why these cards benefit: Orbs provide passive and active effects for the Defect. Cards below interact with this mechanic even if they don't mention "Orbs" by name.

Consuming Shadow
Interacts with channeled Orbs

Darkness
Interacts with channeled Orbs

Barrage
Interacts with channeled Orbs

Biased Cognition
Interacts with channeled Orbs

Bulk Up
Interacts with channeled Orbs

Capacitor
Interacts with channeled Orbs

Chaos
Interacts with channeled Orbs

Compile Driver
Interacts with channeled Orbs

Coolant
Interacts with channeled Orbs

Defragment
Interacts with channeled Orbs

Dualcast
Interacts with channeled Orbs

Focused Strike
Interacts with channeled Orbs

Hotfix
Interacts with channeled Orbs

Hyperbeam
Interacts with channeled Orbs

Loop
Interacts with channeled Orbs

Modded
Interacts with channeled Orbs

Multi-Cast
Interacts with channeled Orbs

Quadcast
Interacts with channeled Orbs

Shatter
Interacts with channeled Orbs

Synchronize
Interacts with channeled Orbs

Thunder
Interacts with channeled Orbs

Trash to Treasure
Interacts with channeled Orbs
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