
Battle Trance
Description
Keywords & Mechanics
Synergizes With
Cards that work well with Battle Trance based on shared mechanics and keyword interactions.
Good Synergies

Automation
Battle Trance provides Card Draw → Automation benefits

Dark Embrace
Battle Trance provides Card Draw → Dark Embrace benefits

Fiend Fire
Battle Trance provides Card Draw → Fiend Fire benefits

Hellraiser
Battle Trance provides Card Draw → Hellraiser benefits

Second Wind
Battle Trance provides Card Draw → Second Wind benefits

Stoke
Battle Trance provides Card Draw → Stoke benefits

Stratagem
Battle Trance provides Card Draw → Stratagem benefits

Vicious
Battle Trance provides Card Draw → Vicious benefits
Explore Battle Trance's mechanics in the Synergy Browser:
BATTLE_TRANCECharacter
Ironclad
View all cards
Details
- Rarity
- Uncommon
- Type
- Skill
- Cost
- 0
Available Enchantments(17)

Adroit
Gain X Block.

Clone
This card can be duplicated at Rest Sites.

Glam
This card has Replay once per combat.

Goopy
This card gains Exhaust. When played, permanently increase this card's Block by 1.

Imbued
This card is played automatically at the start of each combat.

Inky
This card deals 2 additional damage and applies 1 Weak.

Nimble
Increases Block gained from this card by X.

Perfect Fit
Whenever this would be shuffled into your Draw Pile, place it on the top instead.

Royally Approved
This card has Innate and Retain.

Slither
When you draw this card, randomize its cost from 0 to 3.

Slumbering Essence
If this card is in your hand at the end of turn, reduce its cost by 1 until it is played.

Soul's Power
This card loses Exhaust.

Sown
The first time you play this card each combat, gain X.

Spiral
This card gains Replay 1.

Steady
This card gains Retain.

Swift
The first time you play this card, draw X cards.

Tezcatara's Ember
Costs 0 and gains Eternal.
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