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STS2 Companion

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Decks/Strength Engine — Ironclad

Strength Engine — Ironclad

by the_shadow_foxIronclad25 cardsJul 17, 2026
Strength Engine (73%)Avg 1.16E13 Attacks6 Skills6 Powers
Attacks(13)
Strike

Strike

Deal 6 damage.

1E

Basic

Strike

Strike

Deal 6 damage.

1E

Basic

Strike

Strike

Deal 6 damage.

1E

Basic

Strike

Strike

Deal 6 damage.

1E

Basic

Strike

Strike

Deal 6 damage.

1E

Basic

Twin Strike

Twin Strike

Deal 5 damage twice.

1E

Common

Twin Strike

Twin Strike

Deal 5 damage twice.

1E

Common

Perfected Strike

Perfected Strike

Deal 6 damage. Deals 2 additional damage for ALL your cards containing “Strike”.

2E

Common

Setup Strike

Setup Strike

Deal 7 damage. Gain 2 Strength this turn.

1E

Common

Pommel Strike

Pommel Strike

Deal 9 damage. Draw 1 card.

1E

Common

Pommel Strike

Pommel Strike

Deal 9 damage. Draw 1 card.

1E

Common

Ultimate Strike

Ultimate Strike

Deal 14 damage.

1E

Uncommon

Conflagration

Conflagration

Deal 2 damage to ALL enemies 4 times.

1E

Rare

Skills(6)
Expect a Fight

Expect a Fight

Gain 1 for each Attack in your Hand. You cannot gain additional 1 this turn.

2E

Uncommon

Defend

Defend

Gain 5 Block.

1E

Basic

Defend

Defend

Gain 5 Block.

1E

Basic

Defend

Defend

Gain 5 Block.

1E

Basic

Defend

Defend

Gain 5 Block.

1E

Basic

Rage

Rage

Whenever you play an Attack this turn, gain 3 Block.

0E

Uncommon

Powers(6)
Demon Form

Demon Form

At the start of your turn, gain 2 Strength.

3E

Rare

Pyre

Pyre

Gain 1 at the start of each turn.

2E

Rare

Hellraiser

Hellraiser

Whenever you draw a card containing “Strike”, it is played against a random enemy.

2E

Rare

Inflame

Inflame

Gain 2 Strength.

1E

Uncommon

Panache

Panache

Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.

0E

Uncommon

Prowess

Prowess

Gain 1 Strength. Gain 1 Dexterity.

1E

Uncommon

Cost Curve

2
0
18
1
4
2
1
3
4
5+

Assessment

Strengths

  • Strong Strength synergy (7 cards)
  • Strong Dexterity synergy (6 cards)
  • Strong Card Draw synergy (3 cards)
  • Good card draw
  • Solid defensive options
  • Has Strength for damage scaling
  • Has energy generation for bigger turns

Weaknesses

  • No AoE — may struggle against multiple enemies

Synergy Tags

Strength×7Dexterity×6Card Draw×3Energy×1

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