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STS2 Companion

An unofficial database and companion for Slay the Spire 2. Not affiliated with Mega Crit Games.

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Decks/Versatile — Regent

Versatile — Regent

by miseenplace8Regent17 cardsMay 11, 2026
Versatile Avg 0.88E9 Attacks7 Skills1 Powers
Attacks(9)
Strike

Strike

Deal 6 damage.

1E

Basic

Strike

Strike

Deal 6 damage.

1E

Basic

Strike

Strike

Deal 6 damage.

1E

Basic

Strike

Strike

Deal 6 damage.

1E

Basic

Falling Star

Falling Star

Deal 8 damage. Apply 1 Weak. Apply 1 Vulnerable.

0E

Basic

Guiding Star

Guiding Star

Deal 12 damage. Draw 2 cards.

1E

Common

Crescent Spear

Crescent Spear

Deal 6 damage. Deals 2 additional damage for ALL your cards that have a 1 cost.

1E

Common

Gamma Blast

Gamma Blast

Deal 13 damage. Apply 2 Weak. Apply 2 Vulnerable.

0E

Uncommon

Stardust

Stardust

Deal 5 damage to a random enemy X times.

0E

Uncommon

Skills(7)
Defend

Defend

Gain 5 Block.

1E

Basic

Defend

Defend

Gain 5 Block.

1E

Basic

Defend

Defend

Gain 5 Block.

1E

Basic

Defend

Defend

Gain 5 Block.

1E

Basic

Venerate

Venerate

Gain 2.

1E

Basic

Convergence

Convergence

Next turn, gain 1 and 1. Retain your Hand this turn.

1E

Uncommon

Cosmic Indifference

Cosmic Indifference

Gain 6 Block. Put a card from your Discard Pile on top of your Draw Pile.

1E

Common

Powers(1)
Genesis

Genesis

At the start of your turn, gain 2.

2E

Rare

Cost Curve

3
0
13
1
1
2
3
4
5+

Assessment

Strengths

  • Solid defensive options
  • Has Strength for damage scaling
  • Has energy generation for bigger turns

Weaknesses

  • Dexterity payoffs (5) but no enabler — add a card that produces Dexterity
  • Vulnerable enablers (2) but no payoff card — add a card that benefits from Vulnerable
  • Weak enablers (2) but no payoff card — add a card that benefits from Weak
  • No AoE — may struggle against multiple enemies

Synergy Tags

Dexterity×5Vulnerable×2Weak×2Card Draw×1Retain×1Strength×1Energy×1

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