
Burning Pact
Description
Keywords & Mechanics
Synergizes With
Cards that work well with Burning Pact based on shared mechanics and keyword interactions.
Strong Synergies

Fiend Fire
Attack · Rare
Burning Pact provides Card Draw → Fiend Fire benefits

Second Wind
Skill · Uncommon
Burning Pact provides Card Draw → Second Wind benefits

Stoke
Skill · Rare
Burning Pact provides Card Draw → Stoke benefits

Dark Embrace
Power · Rare
Burning Pact provides Card Draw → Dark Embrace benefits
Good Synergies

Ashen Strike
Burning Pact provides Exhaust → Ashen Strike benefits

Corruption
Burning Pact provides Exhaust → Corruption benefits

Pact's End
Burning Pact provides Exhaust → Pact's End benefits

Automation
Burning Pact provides Card Draw → Automation benefits

Evil Eye
Burning Pact provides Exhaust → Evil Eye benefits

Feel No Pain
Burning Pact provides Exhaust → Feel No Pain benefits

Forgotten Ritual
Burning Pact provides Exhaust → Forgotten Ritual benefits

Hellraiser
Burning Pact provides Card Draw → Hellraiser benefits
Explore Burning Pact's mechanics in the Synergy Browser:
BURNING_PACTCharacter
Ironclad
View all cards
Details
- Rarity
- Uncommon
- Type
- Skill
- Cost
- 1
Available Enchantments(17)

Adroit
Gain X Block.

Clone
This card can be duplicated at Rest Sites.

Glam
This card has Replay once per combat.

Goopy
This card gains Exhaust. When played, permanently increase this card's Block by 1.

Imbued
This card is played automatically at the start of each combat.

Inky
This card deals 2 additional damage and applies 1 Weak.

Nimble
Increases Block gained from this card by X.

Perfect Fit
Whenever this would be shuffled into your Draw Pile, place it on the top instead.

Royally Approved
This card has Innate and Retain.

Slither
When you draw this card, randomize its cost from 0 to 3.

Slumbering Essence
If this card is in your hand at the end of turn, reduce its cost by 1 until it is played.

Soul's Power
This card loses Exhaust.

Sown
The first time you play this card each combat, gain X.

Spiral
This card gains Replay 1.

Steady
This card gains Retain.

Swift
The first time you play this card, draw X cards.

Tezcatara's Ember
Costs 0 and gains Eternal.
Stay ahead of the meta
Get patch notes, tier list updates, and new guides delivered to your inbox.
No spam, ever. Unsubscribe anytime. By subscribing, you agree to our Privacy Policy.