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Decks/Strength Engine — Ironclad

Strength Engine — Ironclad

by scatbrainIronclad23 cardsAug 10, 2026

Alex & I

Strength Engine (45%)Avg 1E12 Attacks10 Skills1 Powers
Attacks(12)
Strike

Strike

Deal 6 damage.

1E

Basic

Strike

Strike

Deal 6 damage.

1E

Basic

Strike

Strike

Deal 6 damage.

1E

Basic

Strike

Strike

Deal 6 damage.

1E

Basic

Strike

Strike

Deal 6 damage.

1E

Basic

Bully

Bully

Deal 4 damage. Deals 2 additional damage for each Vulnerable on the enemy.

0E

Uncommon

Molten Fist

Molten Fist

Deal 10 damage. Double the enemy's Vulnerable.

1E

Common

Ashen Strike

Ashen Strike

Deal 6 damage. Deals 3 additional damage for each card in your Exhaust Pile.

1E

Uncommon

Break

Break+

Deal 20 damage. Apply 5 Vulnerable.

1E

Ancient

Setup Strike

Setup Strike+

Deal 7 damage. Gain 2 Strength this turn.

1E

Common

Setup Strike

Setup Strike

Deal 7 damage. Gain 2 Strength this turn.

1E

Common

Stomp

Stomp+

Deal 12 damage to ALL enemies. Costs 1 less 1 for each Attack played this turn.

3E

Uncommon

Skills(10)
Defend

Defend

Gain 5 Block.

1E

Basic

Defend

Defend

Gain 5 Block.

1E

Basic

Defend

Defend

Gain 5 Block.

1E

Basic

Defend

Defend

Gain 5 Block.

1E

Basic

Colossus

Colossus

Gain 5 Block. You receive 50% less damage from Vulnerable enemies this turn.

1E

Uncommon

Second Wind

Second Wind

Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.

1E

Uncommon

Evil Eye

Evil Eye

Gain 8 Block. Gain another 8 Block if you have Exhausted a card this turn.

1E

Uncommon

Brand

Brand

Lose 1 HP. Exhaust 1 card. Gain 1 Strength.

0E

Rare

Armaments

Armaments

Gain 5 Block. Upgrade a card in your Hand.

1E

Common

Tremble

Tremble

Apply 3 Vulnerable.

1E

Common

Powers(1)
Vicious

Vicious

Whenever you apply Vulnerable, draw 1 card.

1E

Uncommon

Cost Curve

2
0
20
1
2
1
3
4
5+

Assessment

Strengths

  • Strong Vulnerable synergy (5 cards)
  • Strong Exhaust synergy (4 cards)
  • Good card draw
  • Solid defensive options
  • Has Strength for damage scaling

Weaknesses

  • Dexterity payoffs (8) but no enabler — add a card that produces Dexterity
  • Strength enablers (3) but no payoff card — add a card that benefits from Strength
  • No AoE — may struggle against multiple enemies

Synergy Tags

Dexterity×8Vulnerable×5Exhaust×4Strength×3Card Draw×2Self-Damage×1

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