
Strike
Deal 6 damage.
1E
Basic

Strike
Deal 6 damage.
1E
Basic

Strike
Deal 6 damage.
1E
Basic

Strike
Deal 6 damage.
1E
Basic

Bash
Deal 8 damage. Apply 2 Vulnerable.
2E
Basic

Stomp
Deal 12 damage to ALL enemies. Costs 1 less 1 for each Attack played this turn.
3E
Uncommon

Pommel Strike
Deal 9 damage. Draw 1 card.
1E
Common

Conflagration
Deal 8 damage to ALL enemies. Deals 2 additional damage for each other Attack you've played this turn.
1E
Rare

Breakthrough
Lose 1 HP. Deal 9 damage to ALL enemies.
1E
Common

Defend
Gain 5 Block.
1E
Basic

Defend
Gain 5 Block.
1E
Basic

Defend
Gain 5 Block.
1E
Basic

Defend+
Gain 5 Block.
1E
Basic

Blood Wall
Lose 2 HP. Gain 16 Block.
2E
Common

Taunt+
Gain 7 Block. Apply 1 Vulnerable.
1E
Uncommon

Bloodletting
Lose 3 HP. Gain 2.
0E
Common

Bloodletting
Lose 3 HP. Gain 2.
0E
Common

Rage+
Whenever you play an Attack this turn, gain 3 Block.
0E
Uncommon

Tremble
Apply 3 Vulnerable.
1E
Common

Burning Pact
Exhaust 1 card. Draw 2 cards.
1E
Uncommon

Stampede+
At the end of your turn, 1 random Attack in your Hand is played against a random enemy.
2E
Uncommon

Crimson Mantle
At the start of your turn, lose 1 HP and gain 8 Block.
1E
Rare

Inferno
At the start of your turn, lose 1 HP. Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
1E
Uncommon

Rupture
Whenever you lose HP on your turn, gain 1 Strength.
1E
Uncommon
Strengths
Weaknesses
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